mirror of
https://github.com/SK-la/osu-framework.git
synced 2026-03-15 03:20:30 +00:00
Remove local veldrid-spirv iOS native libraries
This commit is contained in:
@@ -35,7 +35,6 @@
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<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\libavutil.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
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<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\libswresample.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
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<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\libswscale.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
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<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\veldrid-spirv.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
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<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\metal-mono-workaround.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
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</ItemGroup>
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<!-- Veldrid references libraries which cannot be AOT'd on iOS, replace them with stub assemblies.
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@@ -10,7 +10,6 @@ using ManagedBass.Fx;
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using ManagedBass.Mix;
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using ObjCRuntime;
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using SDL2;
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using Veldrid.SPIRV;
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namespace osu.Framework.iOS
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{
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@@ -28,7 +27,6 @@ namespace osu.Framework.iOS
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NativeLibrary.SetDllImportResolver(typeof(Bass).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/bass.framework/bass", assembly, path));
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NativeLibrary.SetDllImportResolver(typeof(BassFx).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/bass_fx.framework/bass_fx", assembly, path));
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NativeLibrary.SetDllImportResolver(typeof(BassMix).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/bassmix.framework/bassmix", assembly, path));
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NativeLibrary.SetDllImportResolver(typeof(SpirvCompilation).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/veldrid-spirv.framework/veldrid-spirv", assembly, path));
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game = target;
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@@ -1,40 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>AvailableLibraries</key>
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<array>
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<dict>
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<key>LibraryIdentifier</key>
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<string>ios-arm64</string>
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<key>LibraryPath</key>
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<string>veldrid-spirv.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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</dict>
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<dict>
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<key>LibraryIdentifier</key>
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<string>ios-arm64_x86_64-simulator</string>
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<key>LibraryPath</key>
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<string>veldrid-spirv.framework</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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</array>
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<key>CFBundlePackageType</key>
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<string>XFWK</string>
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<key>XCFrameworkFormatVersion</key>
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<string>1.0</string>
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</dict>
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</plist>
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@@ -1,56 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>BuildMachineOSBuild</key>
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<string>22A400</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>veldrid-spirv</string>
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<key>CFBundleIdentifier</key>
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<string>sh.ppy.veldrid-spirv</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0.15</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneOS</string>
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</array>
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<key>CFBundleVersion</key>
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<string>1.0.15</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>DTCompiler</key>
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<string>com.apple.compilers.llvm.clang.1_0</string>
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<key>DTPlatformBuild</key>
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<string>20C52</string>
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<key>DTPlatformName</key>
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<string>iphoneos</string>
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<key>DTPlatformVersion</key>
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<string>16.2</string>
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<key>DTSDKBuild</key>
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<string>20C52</string>
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<key>DTSDKName</key>
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<string>iphoneos16.2</string>
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<key>DTXcode</key>
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<string>1420</string>
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<key>DTXcodeBuild</key>
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<string>14C18</string>
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<key>MinimumOSVersion</key>
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<string>13.4</string>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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</dict>
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</plist>
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Binary file not shown.
@@ -1,52 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>BuildMachineOSBuild</key>
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<string>22A400</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>veldrid-spirv</string>
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<key>CFBundleIdentifier</key>
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<string>sh.ppy.veldrid-spirv</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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<string>1.0.15</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleSupportedPlatforms</key>
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<array>
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<string>iPhoneSimulator</string>
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</array>
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<key>CFBundleVersion</key>
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<string>1.0.15</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>DTCompiler</key>
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<string>com.apple.compilers.llvm.clang.1_0</string>
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<key>DTPlatformBuild</key>
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<string>20C52</string>
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<key>DTPlatformName</key>
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<string>iphonesimulator</string>
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<key>DTPlatformVersion</key>
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<string>16.2</string>
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<key>DTSDKBuild</key>
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<string>20C52</string>
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<key>DTSDKName</key>
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<string>iphonesimulator16.2</string>
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<key>DTXcode</key>
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<string>1420</string>
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<key>DTXcodeBuild</key>
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<string>14C18</string>
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<key>MinimumOSVersion</key>
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<string>16.2</string>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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</array>
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</dict>
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</plist>
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