Remove local veldrid-spirv iOS native libraries

This commit is contained in:
Salman Ahmed
2023-09-16 03:10:46 +03:00
parent fc5cd7ec2a
commit d22743cfd0
7 changed files with 0 additions and 151 deletions

View File

@@ -35,7 +35,6 @@
<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\libavutil.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\libswresample.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\libswscale.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\veldrid-spirv.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
<NativeReference Include="$(MSBuildThisFileDirectory)osu.Framework.iOS\runtimes\ios\native\metal-mono-workaround.xcframework" Kind="Framework" SmartLink="false" ForceLoad="true" />
</ItemGroup>
<!-- Veldrid references libraries which cannot be AOT'd on iOS, replace them with stub assemblies.

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@@ -10,7 +10,6 @@ using ManagedBass.Fx;
using ManagedBass.Mix;
using ObjCRuntime;
using SDL2;
using Veldrid.SPIRV;
namespace osu.Framework.iOS
{
@@ -28,7 +27,6 @@ namespace osu.Framework.iOS
NativeLibrary.SetDllImportResolver(typeof(Bass).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/bass.framework/bass", assembly, path));
NativeLibrary.SetDllImportResolver(typeof(BassFx).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/bass_fx.framework/bass_fx", assembly, path));
NativeLibrary.SetDllImportResolver(typeof(BassMix).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/bassmix.framework/bassmix", assembly, path));
NativeLibrary.SetDllImportResolver(typeof(SpirvCompilation).Assembly, (_, assembly, path) => NativeLibrary.Load("@rpath/veldrid-spirv.framework/veldrid-spirv", assembly, path));
game = target;

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@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>AvailableLibraries</key>
<array>
<dict>
<key>LibraryIdentifier</key>
<string>ios-arm64</string>
<key>LibraryPath</key>
<string>veldrid-spirv.framework</string>
<key>SupportedArchitectures</key>
<array>
<string>arm64</string>
</array>
<key>SupportedPlatform</key>
<string>ios</string>
</dict>
<dict>
<key>LibraryIdentifier</key>
<string>ios-arm64_x86_64-simulator</string>
<key>LibraryPath</key>
<string>veldrid-spirv.framework</string>
<key>SupportedArchitectures</key>
<array>
<string>arm64</string>
<string>x86_64</string>
</array>
<key>SupportedPlatform</key>
<string>ios</string>
<key>SupportedPlatformVariant</key>
<string>simulator</string>
</dict>
</array>
<key>CFBundlePackageType</key>
<string>XFWK</string>
<key>XCFrameworkFormatVersion</key>
<string>1.0</string>
</dict>
</plist>

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@@ -1,56 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>22A400</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>veldrid-spirv</string>
<key>CFBundleIdentifier</key>
<string>sh.ppy.veldrid-spirv</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0.15</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneOS</string>
</array>
<key>CFBundleVersion</key>
<string>1.0.15</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>20C52</string>
<key>DTPlatformName</key>
<string>iphoneos</string>
<key>DTPlatformVersion</key>
<string>16.2</string>
<key>DTSDKBuild</key>
<string>20C52</string>
<key>DTSDKName</key>
<string>iphoneos16.2</string>
<key>DTXcode</key>
<string>1420</string>
<key>DTXcodeBuild</key>
<string>14C18</string>
<key>MinimumOSVersion</key>
<string>13.4</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
</dict>
</plist>

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@@ -1,52 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>22A400</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>veldrid-spirv</string>
<key>CFBundleIdentifier</key>
<string>sh.ppy.veldrid-spirv</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0.15</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneSimulator</string>
</array>
<key>CFBundleVersion</key>
<string>1.0.15</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>20C52</string>
<key>DTPlatformName</key>
<string>iphonesimulator</string>
<key>DTPlatformVersion</key>
<string>16.2</string>
<key>DTSDKBuild</key>
<string>20C52</string>
<key>DTSDKName</key>
<string>iphonesimulator16.2</string>
<key>DTXcode</key>
<string>1420</string>
<key>DTXcodeBuild</key>
<string>14C18</string>
<key>MinimumOSVersion</key>
<string>16.2</string>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
</array>
</dict>
</plist>