Created templates directory and moved game template into it

This commit is contained in:
Tim Oliver
2020-02-14 20:22:02 +09:00
parent fd52ce6a5e
commit 97d8921de4
33 changed files with 38 additions and 41 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
</PropertyGroup>
<PropertyGroup Label="NuGet">
<Title>osu!framework game template</Title>
<Product>osu!framework game template</Product>
<Description>Create a game powered by osu!framework.</Description>
<PackageId>ppy.osu.Framework.Templates</PackageId>
<PackageType>Template</PackageType>
<PackageTags>osu game template framework</PackageTags>
<PackageProjectUrl>https://github.com/ppy/osu-framework/tree/master/template-game</PackageProjectUrl>
<RepositoryUrl>https://github.com/ppy/osu-framework/tree/master/template-game</RepositoryUrl>
<IncludeContentInPack>true</IncludeContentInPack>
<IncludeBuildOutput>false</IncludeBuildOutput>
<ContentTargetFolders>templates</ContentTargetFolders>
</PropertyGroup>
<ItemGroup>
<Content Include=".template.config\*;app.manifest;Directory.Build.props;templates\**\*" Exclude="**\bin\**;**\obj\**" />
<Compile Remove="**\*" />
</ItemGroup>
</Project>

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{
"$schema": "http://json.schemastore.org/template",
"author": "ppy Pty Ltd",
"classifications": [
"Console"
],
"name": "osu!framework game template",
"identity": "ppy.osu.Framework.Templates",
"shortName": "osu-framework-game",
"tags": {
"language": "C#",
"type": "project"
},
"sourceName": "TemplateGame",
"preferNameDirectory": true
}

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TemplateGame.Desktop

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<component name="ProjectRunConfigurationManager">
<configuration default="false" name="TemplateGame.Desktop" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/TemplateGame.Desktop/bin/Debug/netcoreapp3.1/TemplateGame.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/TemplateGame.Desktop/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/TemplateGame.Desktop/TemplateGame.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

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<component name="ProjectRunConfigurationManager">
<configuration default="false" name="TemplateGame.Tests" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/TemplateGame.Game.Tests/bin/Debug/netcoreapp3.1/TemplateGame.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/TemplateGame.Game.Tests/bin/Debug/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/TemplateGame.Game.Tests/TemplateGame.Game.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>