mirror of
https://github.com/SK-la/osu-framework.git
synced 2026-03-15 03:20:30 +00:00
Don't call GameHost.Collect() twice
We already trim memory on a `SDL_EVENT_LOW_MEMORY`.
This commit is contained in:
@@ -80,12 +80,6 @@ namespace osu.Framework.Android
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnTrimMemory(TrimMemory level)
|
||||
{
|
||||
base.OnTrimMemory(level);
|
||||
host?.Collect();
|
||||
}
|
||||
|
||||
protected override void OnStop()
|
||||
{
|
||||
base.OnStop();
|
||||
|
||||
Reference in New Issue
Block a user