Upgrade to .NET 8 SDK

This commit is contained in:
Dan Balasescu
2024-02-01 21:56:22 +09:00
parent eecf3b1953
commit 2c9e7a6d7c
25 changed files with 28 additions and 28 deletions

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Framework.Android.props" />
<PropertyGroup>
<TargetFramework>net6.0-android</TargetFramework>
<TargetFramework>net8.0-android</TargetFramework>
<OutputType>Exe</OutputType>
<RootNamespace>SampleGame.Android</RootNamespace>
<AssemblyName>SampleGame.Android</AssemblyName>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>WinExe</OutputType>
</PropertyGroup>
<ItemGroup Label="Project References">

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-ios</TargetFramework>
<TargetFramework>net8.0-ios</TargetFramework>
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
</PropertyGroup>
<Import Project="..\osu.Framework.iOS.props" />

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Framework\osu.Framework.csproj" />

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@@ -1,7 +1,7 @@
{
"sdk": {
"version": "6.0.100",
"rollForward": "latestFeature"
"version": "8.0.0",
"rollForward": "latestFeature",
"allowPrerelease": false
}
}
}

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0-android</TargetFramework>
<TargetFramework>net8.0-android</TargetFramework>
<SupportedOSPlatformVersion>21.0</SupportedOSPlatformVersion>
<OutputType>Library</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Library</OutputType>
<AssemblyTitle>osu!framework Libraries</AssemblyTitle>
<AssemblyName>osu.Framework.NativeLibs</AssemblyName>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp.Workspaces" Version="4.0.1" PrivateAssets="all" />

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@@ -5,7 +5,7 @@
<Title>osu! framework templates</Title>
<Description>Templates that can be used as starting points for new games, built with of osu! framework.</Description>
<PackageTags>dotnet-new;templates;osu;framework</PackageTags>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<IncludeContentInPack>true</IncludeContentInPack>
<IncludeBuildOutput>false</IncludeBuildOutput>
<ContentTargetFolders>content</ContentTargetFolders>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>WinExe</OutputType>
<AssemblyName>TemplateGame</AssemblyName>
<ApplicationIcon>game.ico</ApplicationIcon>

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Project References">

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\TemplateGame.Resources\TemplateGame.Resources.csproj" />

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\**\*" />

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-ios</TargetFramework>
<TargetFramework>net8.0-ios</TargetFramework>
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
<CodesignKey>iPhone Developer</CodesignKey>
<NullabilityInfoContextSupport>true</NullabilityInfoContextSupport>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>WinExe</OutputType>
<AssemblyName>FlappyDon</AssemblyName>
<ApplicationIcon>game.ico</ApplicationIcon>

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<GenerateProgramFile>false</GenerateProgramFile>
</PropertyGroup>
<ItemGroup Label="Project References">

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\FlappyDon.Resources\FlappyDon.Resources.csproj" />

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Fonts\**\*" />

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-ios</TargetFramework>
<TargetFramework>net8.0-ios</TargetFramework>
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
<CodesignKey>iPhone Developer</CodesignKey>
<NullabilityInfoContextSupport>true</NullabilityInfoContextSupport>

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Framework.Android.props" />
<PropertyGroup>
<TargetFramework>net6.0-android</TargetFramework>
<TargetFramework>net8.0-android</TargetFramework>
<OutputType>Exe</OutputType>
<RootNamespace>osu.Framework.Tests.Android</RootNamespace>
<AssemblyName>osu.Framework.Tests.Android</AssemblyName>

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@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-ios</TargetFramework>
<TargetFramework>net8.0-ios</TargetFramework>
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
<RootNamespace>osu.Framework.Tests</RootNamespace>
<AssemblyName>osu.Framework.Tests</AssemblyName>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>WinExe</OutputType>
</PropertyGroup>
<PropertyGroup>

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@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0-ios</TargetFramework>
<TargetFramework>net8.0-ios</TargetFramework>
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
<OutputType>Library</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Library</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyTitle>osu!framework</AssemblyTitle>