Files
Ez2Lazer/osu.Game.Rulesets.Osu.Tests/TestSceneAutoGeneration.cs
2026-01-05 13:17:40 +09:00

64 lines
2.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
[HeadlessTest]
public partial class TestSceneAutoGeneration : OsuTestScene
{
[TestCase(-1, true)]
[TestCase(0, false)]
[TestCase(1, false)]
public void TestAlternating(double offset, bool shouldAlternate)
{
const double first_object_time = 1000;
double secondObjectTime = first_object_time + AutoGenerator.KEY_UP_DELAY + OsuAutoGenerator.MIN_FRAME_SEPARATION_FOR_ALTERNATING + offset;
var beatmap = new OsuBeatmap();
beatmap.HitObjects.Add(new HitCircle { StartTime = first_object_time });
beatmap.HitObjects.Add(new HitCircle { StartTime = secondObjectTime });
var generated = new OsuAutoGenerator(beatmap, []).Generate();
var frames = generated.Frames.OfType<OsuReplayFrame>().ToList();
Assert.That(frames.Exists(f => f.Time == first_object_time && f.Actions.SingleOrDefault() == OsuAction.LeftButton));
Assert.That(frames.Exists(f => f.Time == first_object_time + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
Assert.That(frames.Exists(f => f.Time == secondObjectTime && f.Actions.SingleOrDefault() == (shouldAlternate ? OsuAction.RightButton : OsuAction.LeftButton)));
Assert.That(frames.Exists(f => f.Time == secondObjectTime + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
}
[TestCase(300)]
[TestCase(600)]
[TestCase(1200)]
public void TestAlternatingSpecificBPM(double bpm)
{
const double first_object_time = 1000;
double secondObjectTime = first_object_time + 60000 / bpm;
var beatmap = new OsuBeatmap();
beatmap.HitObjects.Add(new HitCircle { StartTime = first_object_time });
beatmap.HitObjects.Add(new HitCircle { StartTime = secondObjectTime });
var generated = new OsuAutoGenerator(beatmap, []).Generate();
var frames = generated.Frames.OfType<OsuReplayFrame>().ToList();
Assert.That(frames.Exists(f => f.Time == first_object_time && f.Actions.SingleOrDefault() == OsuAction.LeftButton));
Assert.That(frames.Exists(f => f.Time == first_object_time + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
Assert.That(frames.Exists(f => f.Time == secondObjectTime && f.Actions.SingleOrDefault() == OsuAction.RightButton));
Assert.That(frames.Exists(f => f.Time == secondObjectTime + AutoGenerator.KEY_UP_DELAY && !f.Actions.Any()));
}
}
}