mirror of
https://github.com/SK-la/Ez2Lazer.git
synced 2026-03-13 11:20:28 +00:00
Add failing test
This commit is contained in:
@@ -78,6 +78,16 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
AddAssert("smoke button press recorded to replay", () => Player.Score.Replay.Frames.OfType<OsuReplayFrame>().Any(f => f.Actions.SequenceEqual([OsuAction.Smoke])));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPressAndReleaseOnSameFrame()
|
||||
{
|
||||
seekTo(0);
|
||||
AddStep("move cursor to circle", () => InputManager.MoveMouseTo(Player.DrawableRuleset.Playfield.HitObjectContainer.AliveObjects.Single()));
|
||||
AddStep("press X", () => InputManager.PressKey(Key.X));
|
||||
AddStep("release X", () => InputManager.ReleaseKey(Key.X));
|
||||
AddAssert("right button press recorded to replay", () => Player.Score.Replay.Frames.OfType<OsuReplayFrame>().Any(f => f.Actions.SequenceEqual([OsuAction.RightButton])));
|
||||
}
|
||||
|
||||
private void seekTo(double time)
|
||||
{
|
||||
AddStep($"seek to {time}ms", () => Player.GameplayClockContainer.Seek(time));
|
||||
|
||||
Reference in New Issue
Block a user