Reorder strings and enums too for consistency

This commit is contained in:
Dean Herbert
2026-01-29 02:42:28 +09:00
parent 3b3bb266fc
commit d5ef0d75fc
2 changed files with 8 additions and 8 deletions

View File

@@ -523,11 +523,11 @@ namespace osu.Game.Input.Bindings
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.ToggleCurrentGroup))]
ToggleCurrentGroup,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.NextSkin))]
NextSkin,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.PreviousSkin))]
PreviousSkin,
[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.NextSkin))]
NextSkin,
}
public enum GlobalActionCategory

View File

@@ -229,16 +229,16 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString RandomSkin => new TranslatableString(getKey(@"random_skin"), @"Random skin");
/// <summary>
/// "Next skin"
/// </summary>
public static LocalisableString NextSkin => new TranslatableString(getKey(@"next_skin"), @"Next skin");
/// <summary>
/// "Previous skin"
/// </summary>
public static LocalisableString PreviousSkin => new TranslatableString(getKey(@"previous_skin"), @"Previous skin");
/// <summary>
/// "Next skin"
/// </summary>
public static LocalisableString NextSkin => new TranslatableString(getKey(@"next_skin"), @"Next skin");
/// <summary>
/// "Pause / resume replay"
/// </summary>