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Perform extra checks when loading rulesets (#36641)
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@@ -7,6 +7,7 @@ using System.Linq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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@@ -116,6 +117,69 @@ namespace osu.Game.Tests.Database
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});
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}
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[Test]
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public void TestFakedRulesetIdIsDetected()
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{
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RunTestWithRealm((realm, storage) =>
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{
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LoadTestRuleset.HasImplementations = true;
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LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
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var ruleset = new LoadTestRuleset();
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string rulesetShortName = ruleset.RulesetInfo.ShortName;
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realm.Write(r => r.Add(new RulesetInfo(rulesetShortName, ruleset.RulesetInfo.Name, ruleset.RulesetInfo.InstantiationInfo, 0)
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{
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Available = true,
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}));
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
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// Availability is updated on construction of a RealmRulesetStore
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using var _ = new RealmRulesetStore(realm, storage);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
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});
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}
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[Test]
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public void TestMultipleRulesetWithSameOnlineIdsAreDetected()
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{
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RunTestWithRealm((realm, storage) =>
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{
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LoadTestRuleset.HasImplementations = true;
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LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
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LoadTestRuleset.OnlineID = 2;
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var first = new LoadTestRuleset();
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var second = new CatchRuleset();
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realm.Write(r => r.Add(new RulesetInfo(first.ShortName, first.RulesetInfo.Name, first.RulesetInfo.InstantiationInfo, first.RulesetInfo.OnlineID)
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{
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Available = true,
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}));
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realm.Write(r => r.Add(new RulesetInfo(second.ShortName, second.RulesetInfo.Name, second.RulesetInfo.InstantiationInfo, second.RulesetInfo.OnlineID)
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{
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Available = true,
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}));
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(first.ShortName)!.Available), Is.True);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.True);
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// Availability is updated on construction of a RealmRulesetStore
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using var _ = new RealmRulesetStore(realm, storage);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(first.ShortName)!.Available), Is.False);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.False);
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realm.Write(r => r.Remove(r.Find<RulesetInfo>(first.ShortName)!));
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using var __ = new RealmRulesetStore(realm, storage);
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Assert.That(realm.Run(r => r.Find<RulesetInfo>(second.ShortName)!.Available), Is.True);
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});
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}
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private class LoadTestRuleset : Ruleset
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{
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public override string RulesetAPIVersionSupported => Version;
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@@ -124,6 +188,13 @@ namespace osu.Game.Tests.Database
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public static string Version { get; set; } = CURRENT_RULESET_API_VERSION;
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public static int OnlineID { get; set; } = -1;
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public LoadTestRuleset()
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{
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RulesetInfo.OnlineID = OnlineID;
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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if (!HasImplementations)
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@@ -93,6 +93,12 @@ namespace osu.Game.Rulesets
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$"Ruleset API version is too old (was {instance.RulesetAPIVersionSupported}, expected {Ruleset.CURRENT_RULESET_API_VERSION})");
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}
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if (r.OnlineID != instanceInfo.OnlineID)
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throw new InvalidOperationException($@"Online ID mismatch for ruleset {r.ShortName}: database has {r.OnlineID}, constructed instance has {instanceInfo.OnlineID}");
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if (r.OnlineID > 0 && rulesets.Any(otherRuleset => otherRuleset.ShortName != r.ShortName && otherRuleset.OnlineID == r.OnlineID))
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throw new InvalidOperationException($@"Ruleset {r.ShortName} shares online ID {r.OnlineID} with another ruleset");
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// If a ruleset isn't up-to-date with the API, it could cause a crash at an arbitrary point of execution.
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// To eagerly handle cases of missing implementations, enumerate all types here and mark as non-available on throw.
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resolvedType.Assembly.GetTypes();
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