Files
osu-resources/osu.Game.Resources/Shaders/sh_Colour.fs
2016-08-26 14:22:45 +09:00

10 lines
128 B
GLSL

#ifdef GL_ES
precision mediump float;
#endif
varying vec4 v_Colour;
void main(void)
{
gl_FragColor = v_Colour;
}