mirror of
https://github.com/SK-la/osu-framework.git
synced 2026-03-13 11:20:31 +00:00
95 lines
3.1 KiB
C#
95 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Testing;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Framework.Tests.Visual
|
|
{
|
|
public class TestCaseDelayedUnload : TestCase
|
|
{
|
|
private const int panel_count = 1024;
|
|
|
|
public TestCaseDelayedUnload()
|
|
{
|
|
FillFlowContainer<Container> flow;
|
|
ScrollContainer scroll;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
scroll = new ScrollContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
flow = new FillFlowContainer<Container>
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
AutoSizeAxes = Axes.Y,
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
for (int i = 1; i < panel_count; i++)
|
|
flow.Add(new Container
|
|
{
|
|
Size = new Vector2(128),
|
|
Children = new Drawable[]
|
|
{
|
|
new DelayedLoadUnloadWrapper(() => new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new TestBox{ RelativeSizeAxes = Axes.Both }
|
|
}
|
|
}, 500, 2000),
|
|
new SpriteText { Text = i.ToString() },
|
|
}
|
|
});
|
|
|
|
var childrenWithAvatarsLoaded = flow.Children.Where(c => c.Children.OfType<DelayedLoadWrapper>().First().Content?.IsLoaded ?? false);
|
|
|
|
int loadedCountInitial = 0;
|
|
int loadedCountSecondary = 0;
|
|
|
|
AddUntilStep(() => (loadedCountInitial = childrenWithAvatarsLoaded.Count()) > 5, "wait some loaded");
|
|
|
|
AddStep("scroll down", () => scroll.ScrollToEnd());
|
|
|
|
AddUntilStep(() => (loadedCountSecondary = childrenWithAvatarsLoaded.Count()) > loadedCountInitial, "wait more loaded");
|
|
|
|
AddAssert("not too many loaded", () => childrenWithAvatarsLoaded.Count() < panel_count / 4);
|
|
|
|
AddUntilStep(() => childrenWithAvatarsLoaded.Count() < loadedCountSecondary, "wait some unloaded");
|
|
}
|
|
|
|
public class TestBox : Container
|
|
{
|
|
public TestBox()
|
|
{
|
|
RelativeSizeAxes = Axes.Both;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Child = new SpriteText
|
|
{
|
|
Colour = Color4.Yellow,
|
|
Text = @"loaded",
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|