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37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Platform;
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namespace osu.Framework.Tests.Visual.Platform
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{
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[Ignore("This test cannot be run in headless mode (a window instance is required).")]
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public partial class TestSceneRaiseWindow : FrameworkTestScene
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{
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public override bool AutomaticallyRunFirstStep => false;
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private IWindow window = null!;
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[BackgroundDependencyLoader]
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private void load(GameHost host)
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{
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window = host.Window!;
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}
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[TestCase(WindowMode.Windowed)]
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[TestCase(WindowMode.Borderless)]
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[TestCase(WindowMode.Fullscreen)]
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public void TestRaise(WindowMode windowMode)
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{
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AddStep($"set mode to {windowMode}", () => window.WindowMode.Value = windowMode);
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AddUntilStep("wait for window to lose focus", () => window.IsActive.Value, () => Is.False);
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AddWaitStep("do nothing to give the WM breathing room", 5);
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AddStep("raise window", () => window.Raise());
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AddAssert("window has focus", () => window.IsActive.Value, () => Is.True);
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}
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}
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}
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