mirror of
https://github.com/SK-la/osu-framework.git
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118 lines
4.0 KiB
C#
118 lines
4.0 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.MathUtils;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Framework.Tests.Visual
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{
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public class TestCaseScreen : TestCase
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{
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public TestCaseScreen()
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{
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Add(new TestScreen());
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}
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private class TestScreen : Screen
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{
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public int Sequence;
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private Button popButton;
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private const int transition_time = 500;
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protected override void OnEntering(Screen last)
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{
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if (last != null)
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{
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//only show the pop button if we are entered form another screen.
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popButton.Alpha = 1;
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}
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Content.MoveTo(new Vector2(0, -DrawSize.Y));
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Content.MoveTo(Vector2.Zero, transition_time, Easing.OutQuint);
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}
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protected override bool OnExiting(Screen next)
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{
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Content.MoveTo(new Vector2(0, -DrawSize.Y), transition_time, Easing.OutQuint);
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return base.OnExiting(next);
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}
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protected override void OnSuspending(Screen next)
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{
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Content.MoveTo(new Vector2(0, DrawSize.Y), transition_time, Easing.OutQuint);
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}
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protected override void OnResuming(Screen last)
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{
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Content.MoveTo(Vector2.Zero, transition_time, Easing.OutQuint);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(1),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = new Color4(
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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Math.Max(0.5f, RNG.NextSingle()),
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1),
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},
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new SpriteText
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{
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Text = $@"Mode {Sequence}",
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 50,
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},
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popButton = new Button
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{
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Text = @"Pop",
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.1f),
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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BackgroundColour = Color4.Red,
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Alpha = 0,
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Action = Exit
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},
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new Button
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{
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Text = @"Push",
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.1f),
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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BackgroundColour = Color4.YellowGreen,
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Action = delegate
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{
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Push(new TestScreen
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{
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Sequence = Sequence + 1,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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}
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};
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}
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}
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}
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}
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