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105 lines
3.7 KiB
C#
105 lines
3.7 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
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using System;
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using System.Globalization;
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using System.IO;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.IO.Stores;
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using osu.Framework.Localisation;
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using osu.Framework.Testing;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Framework.Tests.Visual
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{
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public class TestCaseLocalisation : TestCase
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{
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// ReSharper disable once PrivateFieldCanBeConvertedToLocalVariable
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private readonly LocalisationEngine engine; //keep a reference to avoid GC of the engine
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public TestCaseLocalisation()
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{
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var config = new FakeFrameworkConfigManager();
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engine = new LocalisationEngine(config);
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engine.AddLanguage("en", new FakeStorage());
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engine.AddLanguage("zh-CHS", new FakeStorage());
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engine.AddLanguage("ja", new FakeStorage());
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Add(new FillFlowContainer<SpriteText>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 10),
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Padding = new MarginPadding(10),
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AutoSizeAxes = Axes.Both,
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Children = new[]
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{
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new SpriteText
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{
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Text = "Not localisable",
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TextSize = 48,
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Colour = Color4.White
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},
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new SpriteText
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{
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Current = engine.GetLocalisedString("localisable"),
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TextSize = 48,
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Colour = Color4.White
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},
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new SpriteText
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{
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Current = engine.GetUnicodePreference("Unicode on", "Unicode off"),
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TextSize = 48,
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Colour = Color4.White
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},
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new SpriteText
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{
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Current = engine.GetUnicodePreference(null, "I miss unicode"),
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TextSize = 48,
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Colour = Color4.White
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},
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new SpriteText
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{
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Current = engine.Format($"{DateTime.Now}"),
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TextSize = 48,
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Colour = Color4.White
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},
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}
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});
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AddStep("English", () => config.Set(FrameworkSetting.Locale, "en"));
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AddStep("Japanese", () => config.Set(FrameworkSetting.Locale, "ja"));
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AddStep("Simplified Chinese", () => config.Set(FrameworkSetting.Locale, "zh-CHS"));
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AddToggleStep("ShowUnicode", b => config.Set(FrameworkSetting.ShowUnicode, b));
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}
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private class FakeFrameworkConfigManager : FrameworkConfigManager
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{
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protected override string Filename => null;
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public FakeFrameworkConfigManager() : base(null) { }
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protected override void InitialiseDefaults()
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{
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Set(FrameworkSetting.Locale, "");
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Set(FrameworkSetting.ShowUnicode, false);
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}
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}
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private class FakeStorage : IResourceStore<string>
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{
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public string Get(string name) => $"{name} in {CultureInfo.CurrentCulture.EnglishName}";
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public Stream GetStream(string name)
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{
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throw new NotSupportedException();
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}
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}
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}
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}
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