Files
osu-framework/osu.Framework/Graphics/Rendering/Deferred/Events/SetUniformBufferEvent.cs
2025-06-17 17:24:12 +09:00

14 lines
630 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Rendering.Deferred.Allocation;
namespace osu.Framework.Graphics.Rendering.Deferred.Events
{
internal readonly record struct SetUniformBufferEvent(ResourceReference Name, ResourceReference Buffer)
{
public static RenderEvent Create(DeferredRenderer renderer, string name, IUniformBuffer buffer)
=> RenderEvent.Create(new SetUniformBufferEvent(renderer.Context.Reference(name), renderer.Context.Reference(buffer)));
}
}