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36 lines
887 B
C#
36 lines
887 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Platform;
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namespace osu.Framework.Threading
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{
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public enum GameThreadState
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{
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/// <summary>
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/// This thread has not yet been started.
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/// </summary>
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NotStarted,
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/// <summary>
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/// This thread is preparing to run.
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/// </summary>
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Starting,
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/// <summary>
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/// This thread is running.
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/// </summary>
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Running,
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/// <summary>
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/// This thread is paused to be moved to a different native thread. This occurs when <see cref="ExecutionMode"/> changes.
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/// </summary>
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Paused,
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/// <summary>
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/// This thread has permanently exited.
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/// </summary>
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Exited
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}
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}
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