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aecw/osu-framework
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osu-framework/osu.Framework/Platform/Windows
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Dean Herbert 090a540544 Appease the rider gods
2026-02-10 18:29:40 +09:00
..
Native
Appease the rider gods
2026-02-10 18:29:40 +09:00
FullscreenCapability.cs
NRT pass in native Windows namespace
2023-01-12 22:51:36 +01:00
IWindowsRenderer.cs
Move fullscreen detection to WindowsGLRenderer
2022-09-22 20:42:35 +09:00
IWindowsWindow.cs
Merge SDL2/3 windows mouse handler implementations
2024-05-21 19:53:00 +09:00
SDL2WindowsWindow.cs
Merge branch 'master' into text-input-properties
2024-12-24 05:00:40 -05:00
SDL3WindowsWindow.cs
Log SDL3 errors if function calls fail and the error is not checked
2025-12-13 06:06:19 +01:00
TimePeriod.cs
NRT pass in native Windows namespace
2023-01-12 22:51:36 +01:00
WindowsClipboard.cs
Use Marshal.Copy on the buffer
2024-04-18 09:41:15 +02:00
WindowsGameHost.cs
Merge SDL2/3 windows mouse handler implementations
2024-05-21 19:53:00 +09:00
WindowsGLRenderer.cs
Fix enum naming warnings
2024-12-04 06:04:03 -05:00
WindowsMouseHandler_SDL2.cs
Enable recommended reliability rules
2024-11-27 23:50:07 +08:00
WindowsMouseHandler.cs
Split entire SDL2 WindowsMouseHandler implementation
2024-05-22 00:22:20 +09:00
WindowsReadableKeyCombinationProvider.cs
Renamespace classes to SDL3
2024-05-21 16:51:02 +09:00
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