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91 lines
3.1 KiB
C#
91 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Concurrent;
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using System.Globalization;
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using System.Linq;
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using System.Threading;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Localisation;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Framework.Tests.Visual;
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namespace osu.Framework.Tests.Localisation
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{
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[HeadlessTest]
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public partial class ThreadCultureTest : FrameworkTestScene
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{
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[Resolved]
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private GameHost host { get; set; }
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[Resolved]
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private FrameworkConfigManager config { get; set; }
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[Test]
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public void TestDefaultCultureIsSystem()
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{
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setCulture("");
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assertCulture(CultureInfoHelper.SystemCulture.Name);
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}
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[Test]
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public void TestValidCultureIsSelected()
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{
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setCulture("ko-KR");
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assertCulture("ko-KR");
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}
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[Test]
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public void TestInvalidCultureFallsBackToSystem()
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{
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setCulture("ko_KR");
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assertCulture(CultureInfoHelper.SystemCulture.Name);
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}
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[Test]
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public void TestCreateThreadOnNewCulture()
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{
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setCulture("ko-KR");
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assertThreadCulture("ko-KR");
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}
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private void setCulture(string name) => AddStep($"set culture = {name}", () =>
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{
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var locale = config.GetBindable<string>(FrameworkSetting.Locale);
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// force ValueChanged to trigger by calling SetValue explicitly instead of setting .Value
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// this is done since the existing value might have been the same and TestScene.SetUpTestForUnit() might have overridden the culture silently
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locale.SetValue(locale.Value, name);
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});
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private void assertCulture(string name)
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{
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var cultures = new ConcurrentBag<CultureInfo>();
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AddStep("query cultures", () =>
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{
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host.DrawThread.Scheduler.Add(() => cultures.Add(CultureInfo.CurrentCulture));
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host.UpdateThread.Scheduler.Add(() => cultures.Add(CultureInfo.CurrentCulture));
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host.InputThread.Scheduler.Add(() => cultures.Add(CultureInfo.CurrentCulture));
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host.AudioThread.Scheduler.Add(() => cultures.Add(CultureInfo.CurrentCulture));
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});
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AddUntilStep("wait for query", () => cultures.Count == 4);
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AddAssert($"culture is {name}", () => cultures.Select(c => c.Name), () => Is.All.EqualTo(name));
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}
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private void assertThreadCulture(string name)
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{
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CultureInfo culture = null;
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AddStep("start new thread", () => new Thread(() => culture = CultureInfo.CurrentCulture) { IsBackground = true }.Start());
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AddUntilStep("wait for culture", () => culture != null);
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AddAssert($"thread culture is {name}", () => culture.Name == name);
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}
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}
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}
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