Files
Ez2Lazer/osu.Game.Tests/Visual/Matchmaking/TestSceneRoundResultsScreen.cs

103 lines
3.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Framework.Utils;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.RoundResults;
using osu.Game.Tests.Visual.Multiplayer;
using osuTK;
namespace osu.Game.Tests.Visual.Matchmaking
{
public partial class TestSceneRoundResultsScreen : MultiplayerTestScene
{
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
WaitForJoined();
setupRequestHandler();
AddStep("load screen", () =>
{
Child = new ScreenStack(new SubScreenRoundResults())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.8f)
};
});
}
private void setupRequestHandler()
{
AddStep("setup request handler", () =>
{
Func<APIRequest, bool>? defaultRequestHandler = null;
((DummyAPIAccess)API).HandleRequest = request =>
{
switch (request)
{
case GetBeatmapsRequest getBeatmaps:
getBeatmaps.TriggerSuccess(new GetBeatmapsResponse
{
Beatmaps = getBeatmaps.BeatmapIds.Select(id => new APIBeatmap
{
OnlineID = id,
StarRating = id,
DifficultyName = $"Beatmap {id}",
BeatmapSet = new APIBeatmapSet
{
Title = $"Title {id}",
Artist = $"Artist {id}",
AuthorString = $"Author {id}"
}
}).ToList()
});
return true;
case IndexPlaylistScoresRequest index:
var result = new IndexedMultiplayerScores();
for (int i = 0; i < 8; ++i)
{
result.Scores.Add(new MultiplayerScore
{
ID = i,
Accuracy = 1 - (float)i / 16,
Position = i + 1,
EndedAt = DateTimeOffset.Now,
Passed = true,
Rank = (ScoreRank)RNG.Next((int)ScoreRank.D, (int)ScoreRank.XH),
MaxCombo = 1000 - i,
TotalScore = (long)(1_000_000 * (1 - (float)i / 16)),
User = new APIUser { Username = $"user {i}" },
Statistics = new Dictionary<HitResult, int>()
});
}
index.TriggerSuccess(result);
return true;
default:
return defaultRequestHandler?.Invoke(request) ?? false;
}
};
});
}
}
}