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36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Online.Matchmaking;
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using osu.Game.Screens.OnlinePlay.Matchmaking.Queue;
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using osu.Game.Tests.Visual.Multiplayer;
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namespace osu.Game.Tests.Visual.Matchmaking
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{
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public partial class TestSceneMatchmakingPoolSelector : MultiplayerTestScene
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{
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("add selector", () => Child = new PoolSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AvailablePools =
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{
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Value =
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[
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new MatchmakingPool { Id = 0, RulesetId = 0 },
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new MatchmakingPool { Id = 1, RulesetId = 1 },
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new MatchmakingPool { Id = 2, RulesetId = 2 },
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new MatchmakingPool { Id = 3, RulesetId = 3, Variant = 4 },
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new MatchmakingPool { Id = 4, RulesetId = 3, Variant = 7 },
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]
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}
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});
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}
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}
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}
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