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https://github.com/SK-la/Ez2Lazer.git
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57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.ComponentModel;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.LAsEZMania
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{
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public enum EzManiaScrollingStyle
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{
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// [LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.ScrollingDirectionUp))]
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[Description("40速 通配速度风格(不可用)")]
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ScrollSpeedStyle = 0,
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// [LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.ScrollingDirectionDown))]
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[Description("(ms) For Default Judgement Line")]
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ScrollTimeStyle = 1,
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[Description("(ms) For Real Judgement Line")]
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ScrollTimeForRealJudgement = 2,
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[Description("(ms) For Screen Bottom")]
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ScrollTimeStyleFixed = 3,
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// [Obsolete("Renamed to ScrollTimeStyleFixed. Kept for backward compatibility with stored settings.")]
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// ScrollTimeStyle = ScrollTimeStyleFixed,
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//
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// [Obsolete("Renamed to ScrollTimeStyleFixed. Kept for backward compatibility with stored settings.")]
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// ScrollTimeStyleFixed = ScrollTimeStyleFixed,
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}
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public enum ManiaHitResult
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{
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[Description("Pool")]
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Pool,
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[Description("Miss")]
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Miss,
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[Description("50")]
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Meh,
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[Description("100")]
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Ok,
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[Description("200")]
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Good,
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[Description("300")]
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Great,
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[Description("Perfect")]
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Perfect
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}
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}
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