Files
Ez2Lazer/osu.Game.Rulesets.Mania/LAsEzMania/EzManiaEnums.cs
2026-01-21 23:20:42 +08:00

57 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.ComponentModel;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Mania.LAsEZMania
{
public enum EzManiaScrollingStyle
{
// [LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.ScrollingDirectionUp))]
[Description("40速 通配速度风格(不可用)")]
ScrollSpeedStyle = 0,
// [LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.ScrollingDirectionDown))]
[Description("(ms) For Default Judgement Line")]
ScrollTimeStyle = 1,
[Description("(ms) For Real Judgement Line")]
ScrollTimeForRealJudgement = 2,
[Description("(ms) For Screen Bottom")]
ScrollTimeStyleFixed = 3,
// [Obsolete("Renamed to ScrollTimeStyleFixed. Kept for backward compatibility with stored settings.")]
// ScrollTimeStyle = ScrollTimeStyleFixed,
//
// [Obsolete("Renamed to ScrollTimeStyleFixed. Kept for backward compatibility with stored settings.")]
// ScrollTimeStyleFixed = ScrollTimeStyleFixed,
}
public enum ManiaHitResult
{
[Description("Pool")]
Pool,
[Description("Miss")]
Miss,
[Description("50")]
Meh,
[Description("100")]
Ok,
[Description("200")]
Good,
[Description("300")]
Great,
[Description("Perfect")]
Perfect
}
}