mirror of
https://github.com/SK-la/Ez2Lazer.git
synced 2026-03-13 11:20:28 +00:00
142 lines
4.9 KiB
C#
142 lines
4.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Mania.Mods.LAsMods;
|
|
using osu.Game.Rulesets.Mania.Objects;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Tests.Mods
|
|
{
|
|
public partial class TestSceneManiaModSpaceBody : ModTestScene
|
|
{
|
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
|
|
|
[Test]
|
|
public void TestDefaultSettings()
|
|
{
|
|
var mod = new ManiaModSpaceBody();
|
|
|
|
CreateModTest(new ModTestData
|
|
{
|
|
Mod = mod,
|
|
CreateBeatmap = () => new Beatmap
|
|
{
|
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new Note { StartTime = 1000, Column = 0 },
|
|
new Note { StartTime = 2000, Column = 0 },
|
|
new Note { StartTime = 3000, Column = 0 },
|
|
new Note { StartTime = 1000, Column = 1 },
|
|
new Note { StartTime = 2500, Column = 1 },
|
|
new Note { StartTime = 1000, Column = 2 },
|
|
new Note { StartTime = 3500, Column = 2 }
|
|
}
|
|
},
|
|
PassCondition = () => Player.DrawableRuleset?.Objects.Any() == true
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestWithSmallSpaceBeat()
|
|
{
|
|
var mod = new ManiaModSpaceBody
|
|
{
|
|
SpaceBeat = { Value = 2.0 }
|
|
};
|
|
|
|
CreateModTest(new ModTestData
|
|
{
|
|
Mod = mod,
|
|
CreateBeatmap = () => new Beatmap
|
|
{
|
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new Note { StartTime = 1000, Column = 0 },
|
|
new Note { StartTime = 2000, Column = 0 },
|
|
new Note { StartTime = 3000, Column = 0 }
|
|
}
|
|
},
|
|
PassCondition = () => Player.DrawableRuleset?.Objects.Any() == true
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestWithLargeSpaceBeat()
|
|
{
|
|
var mod = new ManiaModSpaceBody
|
|
{
|
|
SpaceBeat = { Value = 8.0 }
|
|
};
|
|
|
|
CreateModTest(new ModTestData
|
|
{
|
|
Mod = mod,
|
|
CreateBeatmap = () => new Beatmap
|
|
{
|
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new Note { StartTime = 1000, Column = 0 },
|
|
new Note { StartTime = 2000, Column = 0 },
|
|
new Note { StartTime = 3000, Column = 0 }
|
|
}
|
|
},
|
|
PassCondition = () => Player.DrawableRuleset?.Objects.Any() == true
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestWithShieldEnabled()
|
|
{
|
|
var mod = new ManiaModSpaceBody
|
|
{
|
|
Shield = { Value = true }
|
|
};
|
|
|
|
CreateModTest(new ModTestData
|
|
{
|
|
Mod = mod,
|
|
CreateBeatmap = () => new Beatmap
|
|
{
|
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new Note { StartTime = 1000, Column = 0 },
|
|
new Note { StartTime = 2000, Column = 0 },
|
|
new Note { StartTime = 3000, Column = 0 }
|
|
}
|
|
},
|
|
PassCondition = () => Player.DrawableRuleset?.Objects.Any() == true
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestWithHoldNotes()
|
|
{
|
|
var mod = new ManiaModSpaceBody();
|
|
|
|
CreateModTest(new ModTestData
|
|
{
|
|
Mod = mod,
|
|
CreateBeatmap = () => new Beatmap
|
|
{
|
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
|
HitObjects = new List<HitObject>
|
|
{
|
|
new Note { StartTime = 1000, Column = 0 },
|
|
new HoldNote { StartTime = 2000, Duration = 500, Column = 0 },
|
|
new Note { StartTime = 3000, Column = 0 }
|
|
}
|
|
},
|
|
PassCondition = () => Player.DrawableRuleset?.Objects.Any() == true
|
|
});
|
|
}
|
|
}
|
|
} |