mirror of
https://github.com/SK-la/Ez2Lazer.git
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439 lines
16 KiB
C#
439 lines
16 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Rulesets;
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using osu.Game.Utils;
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using osuTK;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public partial class BeatmapPicker : Container
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{
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private const float tile_icon_padding = 7;
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private const float tile_spacing = 2;
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private readonly LinkFlowContainer infoContainer;
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private readonly Statistic nominations, plays, favourites;
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public readonly DifficultiesContainer Difficulties;
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public readonly Bindable<APIBeatmap?> Beatmap = new Bindable<APIBeatmap?>();
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private APIBeatmapSet? beatmapSet;
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private readonly Box background;
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public APIBeatmapSet? BeatmapSet
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{
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get => beatmapSet;
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set
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{
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if (value == beatmapSet) return;
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beatmapSet = value;
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updateDisplay();
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}
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}
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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public BeatmapPicker()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new Container
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{
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AutoSizeAxes = Axes.Both,
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Margin = new MarginPadding { Left = -(tile_icon_padding + tile_spacing / 2), Bottom = 10 },
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Children = new Drawable[]
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{
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new Container
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{
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Masking = true,
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CornerRadius = 10,
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RelativeSizeAxes = Axes.Both,
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Child = background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f
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}
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},
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Difficulties = new DifficultiesContainer
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{
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AutoSizeAxes = Axes.Both,
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OnLostHover = () => showBeatmap(Beatmap.Value, withStarRating: false),
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},
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}
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},
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infoContainer = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 11))
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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TextAnchor = Anchor.BottomLeft,
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(10f),
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Margin = new MarginPadding { Top = 5 },
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Children = new[]
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{
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nominations = new Statistic(FontAwesome.Solid.ThumbsUp)
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{
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TooltipText = BeatmapsetsStrings.ShowStatsNominations,
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},
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plays = new Statistic(FontAwesome.Solid.PlayCircle)
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{
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TooltipText = BeatmapsetsStrings.ShowStatsPlaycount,
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},
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favourites = new Statistic(FontAwesome.Solid.Heart),
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},
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},
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},
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},
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};
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Beatmap.ValueChanged += b =>
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{
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showBeatmap(b.NewValue, withStarRating: Difficulties.Any(d => d.IsHovered));
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updateDifficultyButtons();
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};
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}
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[Resolved]
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private IBindable<RulesetInfo> ruleset { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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updateDisplay();
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background.Colour = colourProvider.Background3;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ruleset.ValueChanged += _ => updateDisplay();
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// done here so everything can bind in intialization and get the first trigger
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Beatmap.TriggerChange();
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}
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protected override void Update()
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{
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base.Update();
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Difficulties.MaximumSize = new Vector2(DrawWidth, float.MaxValue);
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}
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private void updateDisplay()
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{
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Difficulties.Clear();
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if (BeatmapSet != null)
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{
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Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.Concat(BeatmapSet.Converts ?? Array.Empty<APIBeatmap>())
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.Where(b => b.Ruleset.MatchesOnlineID(ruleset.Value))
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.OrderBy(b => !b.Convert)
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.ThenBy(b => b.StarRating)
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.Select(b => new DifficultySelectorButton(b, b.Convert ? new RulesetInfo { OnlineID = 0 } : null)
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{
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State = DifficultySelectorState.NotSelected,
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OnHovered = beatmap =>
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{
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showBeatmap(beatmap, withStarRating: true);
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},
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OnClicked = beatmap => { Beatmap.Value = beatmap; },
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});
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}
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// If a selection is already made, try and maintain it.
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if (Beatmap.Value != null)
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Beatmap.Value = Difficulties.FirstOrDefault(b => b.Beatmap.OnlineID == Beatmap.Value.OnlineID)?.Beatmap;
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// Else just choose the first available difficulty for now.
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Beatmap.Value ??= Difficulties.FirstOrDefault()?.Beatmap;
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if (beatmapSet?.Status == BeatmapOnlineStatus.Pending && beatmapSet.NominationStatus != null)
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{
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nominations.Show();
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nominations.Value = beatmapSet.NominationStatus.Current;
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}
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else
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nominations.Hide();
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plays.Value = BeatmapSet?.PlayCount ?? 0;
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favourites.Value = BeatmapSet?.FavouriteCount ?? 0;
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favourites.TooltipText = BeatmapSet?.FavouriteCount > 0 ? BeatmapsetsStrings.ShowStatsFavourites : BeatmapsetsStrings.ShowStatsNoFavourites;
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updateDifficultyButtons();
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}
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private void showBeatmap(APIBeatmap? beatmapInfo, bool withStarRating)
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{
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infoContainer.Clear();
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infoContainer.AddText(beatmapInfo?.DifficultyName ?? string.Empty, s => s.Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold));
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infoContainer.AddArbitraryDrawable(Empty().With(e => e.Width = 5));
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var beatmapOwners = beatmapInfo?.BeatmapOwners;
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bool isHostDifficulty = beatmapOwners?.Length == 1 && beatmapOwners.First().Id == beatmapSet?.AuthorID;
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if (beatmapOwners != null && !isHostDifficulty)
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{
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APIUser[] users = BeatmapSet?.RelatedUsers?.Where(u => beatmapOwners.Any(o => o.Id == u.OnlineID)).ToArray() ?? [];
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int count = users.Length;
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switch (count)
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{
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case 0:
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break;
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case 1:
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infoContainer.AddText(BeatmapsetsStrings.ShowDetailsMappedBy(string.Empty));
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infoContainer.AddUserLink(users[0]);
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break;
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case 2:
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infoContainer.AddText(BeatmapsetsStrings.ShowDetailsMappedBy(string.Empty));
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infoContainer.AddUserLink(users[0]);
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infoContainer.AddText(CommonStrings.ArrayAndTwoWordsConnector);
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infoContainer.AddUserLink(users[1]);
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break;
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default:
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{
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infoContainer.AddText(BeatmapsetsStrings.ShowDetailsMappedBy(string.Empty));
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for (int i = 0; i < count; i++)
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{
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infoContainer.AddUserLink(users[i]);
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if (i < count - 2)
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infoContainer.AddText(CommonStrings.ArrayAndWordsConnector);
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else if (i == count - 2)
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infoContainer.AddText(CommonStrings.ArrayAndLastWordConnector);
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}
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break;
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}
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}
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}
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if (withStarRating)
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{
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infoContainer.AddArbitraryDrawable(Empty().With(e => e.Width = 5));
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infoContainer.AddText(
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LocalisableString.Interpolate($"{BeatmapsetsStrings.ShowStatsStars} {beatmapInfo?.StarRating.FormatStarRating()}"),
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t =>
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{
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t.Font = OsuFont.GetFont(size: 11, weight: FontWeight.Bold);
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t.Colour = colours.Yellow;
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});
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}
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}
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private void updateDifficultyButtons()
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{
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Difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
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}
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public partial class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
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{
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public Action? OnLostHover;
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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OnLostHover?.Invoke();
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}
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}
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public partial class DifficultySelectorButton : OsuClickableContainer, IStateful<DifficultySelectorState>
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{
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private const float transition_duration = 100;
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private const float size = 40;
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private const float background_size = size - 1;
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private readonly Container background;
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private readonly Box backgroundBox;
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private readonly DifficultyIcon icon;
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public readonly APIBeatmap Beatmap;
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public Action<APIBeatmap>? OnHovered;
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public Action<APIBeatmap>? OnClicked;
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public event Action<DifficultySelectorState>? StateChanged;
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private DifficultySelectorState state;
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public DifficultySelectorState State
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{
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get => state;
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set
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{
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if (value == state) return;
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state = value;
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StateChanged?.Invoke(State);
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if (value == DifficultySelectorState.Selected)
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fadeIn();
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else
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fadeOut();
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}
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}
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public DifficultySelectorButton(APIBeatmap beatmapInfo, IRulesetInfo? ruleset)
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{
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Beatmap = beatmapInfo;
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Size = new Vector2(size);
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Children = new Drawable[]
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{
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background = new Container
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{
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Size = new Vector2(background_size),
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Masking = true,
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CornerRadius = 10,
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BorderThickness = 3,
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Child = backgroundBox = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.5f
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}
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},
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icon = new DifficultyIcon(beatmapInfo, ruleset)
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{
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TooltipType = DifficultyIconTooltipType.None,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(size - tile_icon_padding * 2),
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Margin = new MarginPadding { Bottom = 1 },
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},
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};
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}
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protected override bool OnHover(HoverEvent e)
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{
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fadeIn();
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OnHovered?.Invoke(Beatmap);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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if (State == DifficultySelectorState.NotSelected)
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fadeOut();
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base.OnHoverLost(e);
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}
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protected override bool OnClick(ClickEvent e)
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{
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OnClicked?.Invoke(Beatmap);
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return base.OnClick(e);
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}
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private void fadeIn()
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{
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background.FadeIn(transition_duration);
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icon.FadeIn(transition_duration);
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}
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private void fadeOut()
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{
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background.FadeOut();
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icon.FadeTo(0.7f, transition_duration);
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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backgroundBox.Colour = colourProvider.Background6;
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background.BorderColour = colourProvider.Light2;
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}
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}
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private partial class Statistic : FillFlowContainer, IHasTooltip
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{
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private readonly OsuSpriteText text;
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private int value;
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public int Value
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{
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get => value;
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set
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{
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this.value = value;
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text.Text = Value.ToLocalisableString(@"N0");
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}
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}
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public Statistic(IconUsage icon)
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{
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AutoSizeAxes = Axes.Both;
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Direction = FillDirection.Horizontal;
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Spacing = new Vector2(2f);
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Icon = icon,
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Shadow = true,
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Size = new Vector2(12),
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},
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text = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold, italics: true),
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},
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};
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}
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public LocalisableString TooltipText { get; set; }
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}
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public enum DifficultySelectorState
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{
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Selected,
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NotSelected,
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}
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}
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}
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