mirror of
https://github.com/SK-la/Ez2Lazer.git
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163 lines
5.2 KiB
C#
163 lines
5.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Database;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using Realms;
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namespace osu.Game.Collections
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{
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/// <summary>
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/// Visualises a list of <see cref="BeatmapCollection"/>s.
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/// </summary>
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public partial class DrawableCollectionList : OsuRearrangeableListContainer<Live<BeatmapCollection>>
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{
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public new MarginPadding Padding
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{
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get => base.Padding;
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set => base.Padding = value;
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}
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protected override ScrollContainer<Drawable> CreateScrollContainer() => scroll = new Scroll();
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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private Scroll scroll = null!;
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private IDisposable? realmSubscription;
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private Flow flow = null!;
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public IEnumerable<Drawable> OrderedItems => flow.FlowingChildren;
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public string SearchTerm
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{
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get => flow.SearchTerm;
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set => flow.SearchTerm = value;
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}
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protected override FillFlowContainer<RearrangeableListItem<Live<BeatmapCollection>>> CreateListFillFlowContainer() => flow = new Flow
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{
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DragActive = { BindTarget = DragActive }
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};
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protected override void LoadComplete()
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{
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base.LoadComplete();
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realmSubscription = realm.RegisterForNotifications(r => r.All<BeatmapCollection>().OrderBy(c => c.Name), collectionsChanged);
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}
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/// <summary>
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/// When non-null, signifies that a new collection was created and should be presented to the user.
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/// </summary>
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private Guid? lastCreated;
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protected override void OnItemsChanged()
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{
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base.OnItemsChanged();
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if (lastCreated != null)
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{
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var createdItem = flow.Children.SingleOrDefault(item => item.Model.Value.ID == lastCreated);
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if (createdItem != null)
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{
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ScheduleAfterChildren(() => scroll.ScrollIntoView(createdItem));
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}
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lastCreated = null;
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}
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}
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private void collectionsChanged(IRealmCollection<BeatmapCollection> collections, ChangeSet? changes)
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{
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if (changes == null)
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{
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Items.AddRange(collections.AsEnumerable().Select(c => c.ToLive(realm)));
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return;
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}
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foreach (int i in changes.DeletedIndices.OrderDescending())
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Items.RemoveAt(i);
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foreach (int i in changes.InsertedIndices)
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Items.Insert(i, collections[i].ToLive(realm));
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if (changes.InsertedIndices.Length == 1)
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lastCreated = collections[changes.InsertedIndices[0]].ID;
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foreach (int i in changes.NewModifiedIndices)
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{
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var updatedItem = collections[i];
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Items.RemoveAt(i);
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Items.Insert(i, updatedItem.ToLive(realm));
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}
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}
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protected override OsuRearrangeableListItem<Live<BeatmapCollection>> CreateOsuDrawable(Live<BeatmapCollection> item) =>
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new DrawableCollectionListItem(item, true);
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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realmSubscription?.Dispose();
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}
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/// <summary>
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/// The scroll container for this <see cref="DrawableCollectionList"/>.
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/// Contains the main flow of <see cref="DrawableCollectionListItem"/> and attaches a placeholder item to the end of the list.
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/// </summary>
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private partial class Scroll : OsuScrollContainer
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{
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protected override Container<Drawable> Content => content;
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private readonly FillFlowContainer content;
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public Scroll()
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{
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ScrollbarOverlapsContent = false;
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base.Content.Add(content = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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LayoutDuration = 200,
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LayoutEasing = Easing.OutQuint,
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});
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}
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}
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/// <summary>
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/// The flow of <see cref="DrawableCollectionListItem"/>. Disables layout easing unless a drag is in progress.
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/// </summary>
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private partial class Flow : SearchContainer<RearrangeableListItem<Live<BeatmapCollection>>>
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{
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public readonly IBindable<bool> DragActive = new Bindable<bool>();
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public Flow()
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{
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Spacing = new Vector2(0, 5);
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LayoutEasing = Easing.OutQuint;
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Padding = new MarginPadding { Right = 5 };
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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DragActive.BindValueChanged(active => LayoutDuration = active.NewValue ? 200 : 0);
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}
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}
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}
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}
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