mirror of
https://github.com/SK-la/Ez2Lazer.git
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266 lines
8.6 KiB
C#
266 lines
8.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.OnlinePlay.Matchmaking.Match.BeatmapSelect;
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using osuTK;
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namespace osu.Game.Tests.Visual.Matchmaking
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{
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public partial class TestSceneBeatmapSelectGrid : MatchmakingTestScene
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{
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private MatchmakingPlaylistItem[] items = null!;
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private BeatmapSelectGrid grid = null!;
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[Resolved]
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private BeatmapManager beatmapManager { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load()
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{
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var beatmaps = beatmapManager.GetAllUsableBeatmapSets()
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.SelectMany(it => it.Beatmaps)
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.Take(50)
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.ToArray();
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IEnumerable<MatchmakingPlaylistItem> playlistItems;
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if (beatmaps.Length > 0)
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{
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playlistItems = Enumerable.Range(1, 50).Select(i =>
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{
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var beatmap = beatmaps[i % beatmaps.Length];
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return new MatchmakingPlaylistItem(
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new MultiplayerPlaylistItem
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{
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ID = i,
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BeatmapID = beatmap.OnlineID,
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StarRating = i / 10.0,
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},
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CreateAPIBeatmap(beatmap),
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Array.Empty<Mod>()
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);
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});
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}
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else
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{
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playlistItems = Enumerable.Range(1, 50).Select(i => new MatchmakingPlaylistItem(
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new MultiplayerPlaylistItem
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{
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ID = i,
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BeatmapID = i,
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StarRating = i / 10.0,
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},
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CreateAPIBeatmap(),
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Array.Empty<Mod>()
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));
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}
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foreach (var item in playlistItems)
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item.Beatmap.StarRating = item.PlaylistItem.StarRating;
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items = playlistItems.ToArray();
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}
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("add grid", () => Child = grid = new BeatmapSelectGrid
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(0.8f),
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});
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AddStep("add items", () =>
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{
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grid.AddItems(items);
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});
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AddWaitStep("wait for panels", 3);
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}
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[Test]
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public void TestBasic()
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{
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AddStep("do nothing", () =>
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{
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// test scene is weird.
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});
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AddStep("add selection 1", () => grid.ChildrenOfType<MatchmakingSelectPanel>().First().AddUser(new APIUser
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{
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Id = DummyAPIAccess.DUMMY_USER_ID,
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Username = "Maarvin",
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}));
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AddStep("add selection 2", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(5).First().AddUser(new APIUser
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{
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Id = 2,
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Username = "peppy",
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}));
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AddStep("add selection 3", () => grid.ChildrenOfType<MatchmakingSelectPanel>().Skip(10).First().AddUser(new APIUser
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{
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Id = 1040328,
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Username = "smoogipoo",
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}));
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}
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[Test]
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public void TestCompleteRollAnimation()
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{
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AddStep("play animation", () =>
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{
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var (candidateItems, finalItem) = pickRandomItems(5);
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grid.RollAndDisplayFinalBeatmap(candidateItems, finalItem, finalItem);
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});
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}
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[Test]
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public void TestRollAnimation()
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{
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AddStep("play animation", () =>
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{
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var (candidateItems, finalItem) = pickRandomItems(5);
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grid.TransferCandidatePanelsToRollContainer(candidateItems, duration: 0);
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grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
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Scheduler.AddDelayed(() => grid.PlayRollAnimation(finalItem), 500);
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});
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}
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[Test]
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public void TestPresentRolledBeatmap()
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{
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AddStep("present beatmap", () =>
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{
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var (candidateItems, finalItem) = pickRandomItems(5);
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grid.TransferCandidatePanelsToRollContainer(candidateItems, duration: 0);
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grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
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grid.PlayRollAnimation(finalItem, duration: 0);
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Scheduler.AddDelayed(() => grid.PresentRolledBeatmap(finalItem, finalItem), 500);
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});
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}
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[Test]
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public void TestPresentUnanimouslyChosenBeatmap()
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{
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AddStep("present beatmap", () =>
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{
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var (candidateItems, finalItem) = pickRandomItems(5);
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grid.TransferCandidatePanelsToRollContainer(candidateItems, duration: 0);
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grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
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grid.PlayRollAnimation(finalItem, duration: 0);
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Scheduler.AddDelayed(() => grid.PresentUnanimouslyChosenBeatmap(finalItem, finalItem), 500);
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});
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}
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[Test]
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public void TestPresentRandomItem()
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{
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AddStep("present random item panel", () =>
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{
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var (candidateItems, finalItem) = pickRandomItems(4);
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grid.TransferCandidatePanelsToRollContainer(candidateItems.Append(-1).ToArray(), duration: 0);
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grid.ArrangeItemsForRollAnimation(duration: 0, stagger: 0);
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grid.PlayRollAnimation(-1, duration: 0);
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Scheduler.AddDelayed(() =>
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{
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grid.PresentRolledBeatmap(-1, finalItem);
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}, 500);
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});
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}
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[TestCase(1)]
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[TestCase(2)]
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[TestCase(3)]
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[TestCase(4)]
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[TestCase(5)]
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[TestCase(6)]
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[TestCase(7)]
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[TestCase(8)]
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public void TestPanelArrangement(int count)
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{
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AddStep("arrange panels", () =>
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{
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var (candidateItems, _) = pickRandomItems(count);
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grid.TransferCandidatePanelsToRollContainer(candidateItems);
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grid.Delay(BeatmapSelectGrid.ARRANGE_DELAY)
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.Schedule(() => grid.ArrangeItemsForRollAnimation());
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});
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AddWaitStep("wait for movement", 5);
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AddStep("display roll order", () =>
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{
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var panels = grid.ChildrenOfType<MatchmakingSelectPanel>().ToArray();
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for (int i = 0; i < panels.Length; i++)
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{
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var panel = panels[i];
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panel.Add(new OsuSpriteText
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{
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Text = (i + 1).ToString(),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.Default.With(size: 50, weight: FontWeight.SemiBold),
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});
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}
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});
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}
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[Test]
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public void TestRollAnimationFinalRandom()
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{
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AddStep("play animation", () =>
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{
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(long[] candidateItems, _) = pickRandomItems(5);
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candidateItems = candidateItems.Append(-1).ToArray();
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long finalItem = items.First(i => !candidateItems.Contains(i.ID)).ID;
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grid.RollAndDisplayFinalBeatmap(candidateItems, -1, finalItem);
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});
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AddWaitStep("wait for animation", 10);
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}
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private (long[] candidateItems, long finalItem) pickRandomItems(int count)
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{
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long[] candidateItems = items.Select(it => it.ID).ToArray();
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Random.Shared.Shuffle(candidateItems);
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candidateItems = candidateItems.Take(count).ToArray();
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long finalItem = candidateItems[Random.Shared.Next(candidateItems.Length)];
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return (candidateItems, finalItem);
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}
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}
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}
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