Files
Ez2Lazer/osu.Game.Tests/Visual/SongSelectV2/TestSceneBeatmapCarouselUpdateHandling.cs

305 lines
12 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Extensions;
using osu.Game.Screens.Select.Filter;
using osu.Game.Screens.SelectV2;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Visual.SongSelectV2
{
[TestFixture]
public partial class TestSceneBeatmapCarouselUpdateHandling : BeatmapCarouselTestScene
{
private BeatmapSetInfo baseTestBeatmap = null!;
[SetUpSteps]
public void SetUpSteps()
{
RemoveAllBeatmaps();
CreateCarousel();
AddBeatmaps(1, 3);
AddStep("generate and add test beatmap", () =>
{
baseTestBeatmap = TestResources.CreateTestBeatmapSetInfo(3);
var metadata = new BeatmapMetadata
{
Artist = "update test",
Title = "beatmap",
};
foreach (var b in baseTestBeatmap.Beatmaps)
b.Metadata = metadata;
BeatmapSets.Add(baseTestBeatmap);
});
WaitForFiltering();
}
[Test]
public void TestBeatmapSetUpdatedNoop()
{
List<Panel> originalDrawables = new List<Panel>();
AddStep("store drawable references", () =>
{
originalDrawables.Clear();
originalDrawables.AddRange(Carousel.ChildrenOfType<Panel>().ToList());
});
AddStep("update beatmap with same reference", () => BeatmapSets.ReplaceRange(1, 1, [baseTestBeatmap]));
WaitForFiltering();
AddAssert("drawables unchanged", () => Carousel.ChildrenOfType<Panel>(), () => Is.EqualTo(originalDrawables));
}
[Test]
public void TestBeatmapSetMetadataUpdated()
{
var metadata = new BeatmapMetadata
{
Artist = "updated test",
Title = "new beatmap title",
};
List<Panel> originalDrawables = new List<Panel>();
AddStep("store drawable references", () =>
{
originalDrawables.Clear();
originalDrawables.AddRange(Carousel.ChildrenOfType<Panel>().ToList());
});
updateBeatmap(b => b.Metadata = metadata);
WaitForFiltering();
AddAssert("drawables changed", () => Carousel.ChildrenOfType<Panel>(), () => Is.Not.EqualTo(originalDrawables));
}
[Test]
public void TestSelectionHeld()
{
SelectNextGroup();
WaitForSelection(1, 0);
AddAssert("selection is updateable beatmap", () => Carousel.CurrentSelection, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
AddAssert("visible panel is updateable beatmap", () => GetSelectedPanel()?.Item?.Model, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
updateBeatmap();
WaitForFiltering();
AddAssert("selection is updateable beatmap", () => Carousel.CurrentSelection, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
AddAssert("visible panel is updateable beatmap", () => GetSelectedPanel()?.Item?.Model, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
}
[Test] // Checks that we keep selection based on online ID where possible.
public void TestSelectionHeldDifficultyNameChanged()
{
SelectNextGroup();
WaitForSelection(1, 0);
AddAssert("selection is updateable beatmap", () => Carousel.CurrentSelection, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
AddAssert("visible panel is updateable beatmap", () => GetSelectedPanel()?.Item?.Model, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
updateBeatmap(b => b.DifficultyName = "new name");
WaitForFiltering();
AddAssert("selection is updateable beatmap", () => Carousel.CurrentSelection, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
AddAssert("visible panel is updateable beatmap", () => GetSelectedPanel()?.Item?.Model, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
}
[Test] // Checks that we fallback to keeping selection based on difficulty name.
public void TestSelectionHeldDifficultyOnlineIDChanged()
{
SelectNextGroup();
WaitForSelection(1, 0);
AddAssert("selection is updateable beatmap", () => Carousel.CurrentSelection, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
AddAssert("visible panel is updateable beatmap", () => GetSelectedPanel()?.Item?.Model, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
updateBeatmap(b => b.OnlineID = b.OnlineID + 1);
WaitForFiltering();
AddAssert("selection is updateable beatmap", () => Carousel.CurrentSelection, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
AddAssert("visible panel is updateable beatmap", () => GetSelectedPanel()?.Item?.Model, () => Is.EqualTo(baseTestBeatmap.Beatmaps[0]));
}
/// <summary>
/// Ensures stability is maintained on different sort modes while an item is removed and then immediately re-added.
/// </summary>
[Test]
public void TestSortingStabilityWithRemovedAndReaddedItem()
{
RemoveAllBeatmaps();
const int diff_count = 5;
AddStep("Populate beatmap sets", () =>
{
for (int i = 0; i < 3; i++)
{
var set = TestResources.CreateTestBeatmapSetInfo(diff_count);
// only need to set the first as they are a shared reference.
var beatmap = set.Beatmaps.First();
beatmap.Metadata.Artist = "same artist";
beatmap.Metadata.Title = "same title";
// testing the case where DateAdded happens to equal (quite rare).
set.DateAdded = DateTimeOffset.UnixEpoch;
BeatmapSets.Add(set);
}
});
BeatmapSetInfo removedBeatmap = null!;
Guid[] originalOrder = null!;
SortBy(SortMode.Artist);
WaitForFiltering();
AddAssert("Items in descending added order", () => Carousel.PostFilterBeatmaps.Select(b => b.BeatmapSet!.DateAdded), () => Is.Ordered.Descending);
AddStep("Save order", () => originalOrder = Carousel.PostFilterBeatmaps.Select(b => b.ID).ToArray());
AddStep("Remove item", () =>
{
removedBeatmap = BeatmapSets[1];
BeatmapSets.RemoveAt(1);
});
AddStep("Re-add item", () => BeatmapSets.Insert(1, removedBeatmap));
WaitForFiltering();
AddAssert("Order didn't change", () => Carousel.PostFilterBeatmaps.Select(b => b.ID), () => Is.EqualTo(originalOrder));
SortBy(SortMode.Title);
WaitForFiltering();
AddAssert("Order didn't change", () => Carousel.PostFilterBeatmaps.Select(b => b.ID), () => Is.EqualTo(originalOrder));
}
/// <summary>
/// Ensures stability is maintained on different sort modes while a new item is added to the carousel.
/// </summary>
[Test]
public void TestSortingStabilityWithNewItems()
{
RemoveAllBeatmaps();
const int diff_count = 5;
AddStep("Populate beatmap sets", () =>
{
for (int i = 0; i < 3; i++)
{
var set = TestResources.CreateTestBeatmapSetInfo(diff_count);
// only need to set the first as they are a shared reference.
var beatmap = set.Beatmaps.First();
beatmap.Metadata.Artist = "same artist";
beatmap.Metadata.Title = "same title";
// testing the case where DateAdded happens to equal (quite rare).
set.DateAdded = DateTimeOffset.UnixEpoch;
BeatmapSets.Add(set);
}
});
Guid[] originalOrder = null!;
SortBy(SortMode.Artist);
WaitForFiltering();
AddAssert("Items in descending added order", () => Carousel.PostFilterBeatmaps.Select(b => b.BeatmapSet!.DateAdded), () => Is.Ordered.Descending);
AddStep("Save order", () => originalOrder = Carousel.PostFilterBeatmaps.Select(b => b.ID).ToArray());
AddStep("Add new item", () =>
{
var set = TestResources.CreateTestBeatmapSetInfo();
// only need to set the first as they are a shared reference.
var beatmap = set.Beatmaps.First();
beatmap.Metadata.Artist = "same artist";
beatmap.Metadata.Title = "same title";
set.DateAdded = DateTimeOffset.FromUnixTimeSeconds(1);
BeatmapSets.Add(set);
// add set to expected ordering
originalOrder = set.Beatmaps.Select(b => b.ID).Concat(originalOrder).ToArray();
});
WaitForFiltering();
AddAssert("Order didn't change", () => Carousel.PostFilterBeatmaps.Select(b => b.ID), () => Is.EqualTo(originalOrder));
SortBy(SortMode.Title);
WaitForFiltering();
AddAssert("Order didn't change", () => Carousel.PostFilterBeatmaps.Select(b => b.ID), () => Is.EqualTo(originalOrder));
}
private void updateBeatmap(Action<BeatmapInfo>? updateBeatmap = null, Action<BeatmapSetInfo>? updateSet = null)
{
AddStep("update beatmap with different reference", () =>
{
var updatedSet = new BeatmapSetInfo
{
ID = baseTestBeatmap.ID,
OnlineID = baseTestBeatmap.OnlineID,
DateAdded = baseTestBeatmap.DateAdded,
DateSubmitted = baseTestBeatmap.DateSubmitted,
DateRanked = baseTestBeatmap.DateRanked,
Status = baseTestBeatmap.Status,
StatusInt = baseTestBeatmap.StatusInt,
DeletePending = baseTestBeatmap.DeletePending,
Hash = baseTestBeatmap.Hash,
Protected = baseTestBeatmap.Protected,
};
updateSet?.Invoke(updatedSet);
var updatedBeatmaps = baseTestBeatmap.Beatmaps.Select(b =>
{
var updatedBeatmap = new BeatmapInfo
{
ID = b.ID,
Metadata = b.Metadata,
Ruleset = b.Ruleset,
DifficultyName = b.DifficultyName,
BeatmapSet = updatedSet,
Status = b.Status,
OnlineID = b.OnlineID,
Length = b.Length,
BPM = b.BPM,
Hash = b.Hash,
StarRating = b.StarRating,
MD5Hash = b.MD5Hash,
OnlineMD5Hash = b.OnlineMD5Hash,
};
updateBeatmap?.Invoke(updatedBeatmap);
return updatedBeatmap;
}).ToList();
updatedSet.Beatmaps.AddRange(updatedBeatmaps);
int originalIndex = BeatmapSets.IndexOf(baseTestBeatmap);
BeatmapSets.ReplaceRange(originalIndex, 1, [updatedSet]);
});
}
}
}