mirror of
https://github.com/SK-la/Ez2Lazer.git
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213 lines
8.6 KiB
C#
213 lines
8.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Tests.Visual;
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using osu.Game.Updater;
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namespace osu.Game.Tests.NonVisual
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{
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[HeadlessTest]
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public partial class TestSceneUpdateManager : OsuTestScene
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{
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[Cached(typeof(INotificationOverlay))]
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private readonly INotificationOverlay notifications = new TestNotificationOverlay();
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private TestUpdateManager manager = null!;
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private OsuConfigManager config = null!;
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[SetUpSteps]
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public void SetupSteps()
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{
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AddStep("add manager", () =>
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{
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config = new OsuConfigManager(LocalStorage);
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config.SetValue(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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Child = new DependencyProvidingContainer
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{
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CachedDependencies = [(typeof(OsuConfigManager), config)],
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Child = manager = new TestUpdateManager()
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};
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});
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// Updates should be checked when the object is loaded for the first time.
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("1 check completed", () => manager.Completions, () => Is.EqualTo(1));
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AddUntilStep("no check pending", () => !manager.IsPending);
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}
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/// <summary>
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/// Updates should be checked when the release stream is changed.
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/// </summary>
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[Test]
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public void TestReleaseStreamChanged()
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{
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AddStep("change release stream", () => config.SetValue(OsuSetting.ReleaseStream, ReleaseStream.Tachyon));
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("2 checks completed", () => manager.Completions, () => Is.EqualTo(2));
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AddUntilStep("no check pending", () => !manager.IsPending);
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AddStep("change release stream", () => config.SetValue(OsuSetting.ReleaseStream, ReleaseStream.Lazer));
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("3 checks completed", () => manager.Completions, () => Is.EqualTo(3));
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AddUntilStep("no check pending", () => !manager.IsPending);
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}
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/// <summary>
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/// Changing the release stream should start a new invocation and cancel the existing one.
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/// </summary>
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[Test]
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public void TestNewInvocationOnReleaseStreamChanged()
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{
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AddStep("change release stream", () => config.SetValue(OsuSetting.ReleaseStream, ReleaseStream.Tachyon));
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("change release stream", () => config.SetValue(OsuSetting.ReleaseStream, ReleaseStream.Lazer));
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AddUntilStep("3 invocations", () => manager.Invocations, () => Is.EqualTo(3));
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("2 checks completed", () => manager.Completions, () => Is.EqualTo(2));
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AddUntilStep("no check pending", () => !manager.IsPending);
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}
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/// <summary>
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/// Updates should be checked when the user requests them to.
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/// </summary>
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[Test]
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public void TestUserRequest()
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{
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AddStep("request check", () => manager.CheckForUpdate());
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("2 checks completed", () => manager.Completions, () => Is.EqualTo(2));
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AddUntilStep("no check pending", () => !manager.IsPending);
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AddStep("request check", () => manager.CheckForUpdate());
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("3 checks completed", () => manager.Completions, () => Is.EqualTo(3));
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AddUntilStep("no check pending", () => !manager.IsPending);
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}
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/// <summary>
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/// User requests should start a new invocation and cancel the existing one.
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/// </summary>
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[Test]
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public void TestUserRequestOverridesExistingCheck()
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{
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// This part covering double user input is not really possible because the settings button is disabled during the check,
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// but it's kept here for sanity in-case the update manager is used as a standalone object elsewhere.
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AddStep("request check", () => manager.CheckForUpdate());
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("request check", () => manager.CheckForUpdate());
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AddUntilStep("3 invocations", () => manager.Invocations, () => Is.EqualTo(3));
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("2 checks completed", () => manager.Completions, () => Is.EqualTo(2));
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AddUntilStep("no check pending", () => !manager.IsPending);
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// This next part tests for the user requesting an update during a background check, and is possible to occur in practice.
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AddStep("change release stream", () => config.SetValue(OsuSetting.ReleaseStream, ReleaseStream.Tachyon));
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AddUntilStep("check pending", () => manager.IsPending);
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AddStep("request check", () => manager.CheckForUpdate());
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AddUntilStep("5 invocations", () => manager.Invocations, () => Is.EqualTo(5));
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AddStep("complete check", () => manager.Complete());
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AddUntilStep("3 checks completed", () => manager.Completions, () => Is.EqualTo(3));
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AddUntilStep("no check pending", () => !manager.IsPending);
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}
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[Test]
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public void TestFixedReleaseStreamWrittenToConfig()
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{
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AddStep("add manager", () =>
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{
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config = new OsuConfigManager(LocalStorage);
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config.SetValue(OsuSetting.ReleaseStream, ReleaseStream.Lazer);
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Child = new DependencyProvidingContainer
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{
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CachedDependencies = [(typeof(OsuConfigManager), config)],
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Child = manager = new TestUpdateManager(ReleaseStream.Tachyon)
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};
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});
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AddAssert("release stream set to tachyon", () => config.Get<ReleaseStream>(OsuSetting.ReleaseStream), () => Is.EqualTo(ReleaseStream.Tachyon));
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}
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private partial class TestUpdateManager : UpdateManager
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{
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public override ReleaseStream? FixedReleaseStream { get; }
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public bool IsPending { get; private set; }
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public int Invocations { get; private set; }
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public int Completions { get; private set; }
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private TaskCompletionSource<bool>? pendingCheck;
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public TestUpdateManager(ReleaseStream? fixedReleaseStream = null)
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{
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FixedReleaseStream = fixedReleaseStream;
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}
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protected override async Task<bool> PerformUpdateCheck(CancellationToken cancellationToken)
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{
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Invocations++;
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var check = pendingCheck = new TaskCompletionSource<bool>();
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IsPending = true;
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try
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{
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bool result = await check.Task.WaitAsync(cancellationToken).ConfigureAwait(false);
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Completions++;
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return result;
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}
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finally
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{
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IsPending = false;
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}
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}
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public void Complete()
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{
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pendingCheck?.SetResult(true);
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}
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}
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private partial class TestNotificationOverlay : INotificationOverlay
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{
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public void Post(Notification notification)
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{
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}
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public void Hide()
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{
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}
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public IBindable<int> UnreadCount { get; } = new Bindable<int>();
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public IEnumerable<Notification> AllNotifications { get; } = Enumerable.Empty<Notification>();
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}
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}
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}
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