Files
Ez2Lazer/osu.Game.Rulesets.Mania/Mods/ManiaModScoreV2.cs

38 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Scoring;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModScoreV2 : ModScoreV2, IApplicableToBeatmap
{
public void ApplyToBeatmap(IBeatmap beatmap)
{
foreach (var ho in beatmap.HitObjects)
{
switch (ho)
{
case Note note:
{
var hitWindows = (ManiaHitWindows)note.HitWindows;
hitWindows.ScoreV2Active = true;
break;
}
case HoldNote hold:
{
var headWindows = (ManiaHitWindows)hold.Head.HitWindows;
var tailWindows = (ManiaHitWindows)hold.Tail.HitWindows;
headWindows.ScoreV2Active = tailWindows.ScoreV2Active = true;
break;
}
}
}
}
}
}