Files
Ez2Lazer/osu.Game/Screens/SelectV2/PanelBeatmapSet.cs
2026-01-01 13:17:20 +08:00

330 lines
12 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Collections;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Carousel;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online.API;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
using WebCommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
namespace osu.Game.Screens.SelectV2
{
public partial class PanelBeatmapSet : Panel
{
public const float HEIGHT = CarouselItem.DEFAULT_HEIGHT * 1.6f;
public Bindable<HashSet<BeatmapInfo>?> VisibleBeatmaps { get; } = new Bindable<HashSet<BeatmapInfo>?>();
private Box chevronBackground = null!;
private PanelSetBackground setBackground = null!;
private ScheduledDelegate? scheduledBackgroundRetrieval;
private OsuSpriteText titleText = null!;
private OsuSpriteText artistText = null!;
private Drawable chevronIcon = null!;
private PanelUpdateBeatmapButton updateButton = null!;
private BeatmapSetOnlineStatusPill statusPill = null!;
private SpreadDisplay spreadDisplay = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[Resolved]
private BeatmapSetOverlay? beatmapOverlay { get; set; }
[Resolved]
private BeatmapManager beatmaps { get; set; } = null!;
[Resolved]
private ISongSelect? songSelect { get; set; }
[Resolved]
private OsuGame? game { get; set; }
[Resolved]
private IAPIProvider api { get; set; } = null!;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
private GroupedBeatmapSet groupedBeatmapSet
{
get
{
Debug.Assert(Item != null);
return (GroupedBeatmapSet)Item!.Model;
}
}
public PanelBeatmapSet()
{
PanelXOffset = 20f;
}
[BackgroundDependencyLoader]
private void load()
{
Height = HEIGHT;
Icon = chevronIcon = new Container
{
Size = new Vector2(0, 22),
Child = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.Solid.ChevronRight,
Size = new Vector2(8),
X = 1f,
Colour = colourProvider.Background5,
},
};
Background = chevronBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
Alpha = 0f,
};
Content.Children = new Drawable[]
{
setBackground = new PanelSetBackground(),
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding { Top = 7.5f, Left = 15, Bottom = 13 },
Children = new Drawable[]
{
titleText = new OsuSpriteText
{
Font = OsuFont.Style.Heading1.With(typeface: Typeface.TorusAlternate),
},
artistText = new OsuSpriteText
{
Font = OsuFont.Style.Body.With(weight: FontWeight.SemiBold),
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Margin = new MarginPadding { Top = 4f },
Children = new Drawable[]
{
statusPill = new BeatmapSetOnlineStatusPill
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
TextSize = OsuFont.Style.Caption2.Size,
Margin = new MarginPadding { Right = 5f },
Animated = false,
},
updateButton = new PanelUpdateBeatmapButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Right = 5f, Top = -2f },
},
spreadDisplay = new SpreadDisplay
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Expanded = { BindTarget = Expanded },
VisibleBeatmaps = { BindTarget = VisibleBeatmaps },
},
},
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Expanded.BindValueChanged(_ => onExpanded(), true);
KeyboardSelected.BindValueChanged(k => KeyboardSelected.Value = k.NewValue, true);
}
private void onExpanded()
{
if (Expanded.Value)
{
chevronBackground.FadeIn(DURATION / 2, Easing.OutQuint);
chevronIcon.ResizeWidthTo(18, DURATION * 1.5f, Easing.OutElasticQuarter);
chevronIcon.FadeTo(1f, DURATION, Easing.OutQuint);
}
else
{
chevronBackground.FadeOut(DURATION, Easing.OutQuint);
chevronIcon.ResizeWidthTo(0f, DURATION, Easing.OutQuint);
chevronIcon.FadeTo(0f, DURATION, Easing.OutQuint);
}
}
protected override void PrepareForUse()
{
base.PrepareForUse();
var beatmapSet = groupedBeatmapSet.BeatmapSet;
// Choice of background image matches BSS implementation (always uses the lowest `beatmap_id` from the set).
scheduledBackgroundRetrieval = Scheduler.AddDelayed(s => setBackground.Beatmap = beatmaps.GetWorkingBeatmap(s.Beatmaps.MinBy(b => b.OnlineID)), beatmapSet, 50);
titleText.Text = new RomanisableString(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title);
artistText.Text = new RomanisableString(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist);
updateButton.BeatmapSet = beatmapSet;
statusPill.Status = beatmapSet.Status;
spreadDisplay.BeatmapSet.Value = beatmapSet;
}
protected override void FreeAfterUse()
{
base.FreeAfterUse();
scheduledBackgroundRetrieval?.Cancel();
scheduledBackgroundRetrieval = null;
setBackground.Beatmap = null;
updateButton.BeatmapSet = null;
spreadDisplay.BeatmapSet.Value = null;
}
[Resolved]
private RealmAccess realm { get; set; } = null!;
[Resolved]
private ManageCollectionsDialog? manageCollectionsDialog { get; set; }
public override MenuItem[] ContextMenuItems
{
get
{
if (Item == null)
return Array.Empty<MenuItem>();
var beatmapSet = groupedBeatmapSet.BeatmapSet;
List<MenuItem> items = new List<MenuItem>();
if (Expanded.Value)
{
if (songSelect is SoloSongSelect soloSongSelect)
{
// Assume the current set has one of its beatmaps selected since it is expanded.
items.Add(new OsuMenuItem(ButtonSystemStrings.Edit.ToSentence(), MenuItemType.Standard, () => soloSongSelect.Edit(soloSongSelect.Beatmap.Value.BeatmapInfo))
{
Icon = FontAwesome.Solid.PencilAlt
});
items.Add(new OsuMenuItemSpacer());
}
}
else
{
items.Add(new OsuMenuItem(WebCommonStrings.ButtonsExpand.ToSentence(), MenuItemType.Highlighted, () => TriggerClick()));
items.Add(new OsuMenuItemSpacer());
}
if (beatmapSet.OnlineID > 0)
{
items.Add(new OsuMenuItem(CommonStrings.Details, MenuItemType.Standard, () => beatmapOverlay?.FetchAndShowBeatmapSet(beatmapSet.OnlineID)));
if (beatmapSet.GetOnlineURL(api, ruleset.Value) is string url)
items.Add(new OsuMenuItem(CommonStrings.CopyLink, MenuItemType.Standard, () => game?.CopyToClipboard(url)));
items.Add(new OsuMenuItemSpacer());
}
var collectionItems = realm.Realm.All<BeatmapCollection>()
.OrderBy(c => c.Name)
.AsEnumerable()
.Select(createCollectionMenuItem)
.ToList();
if (manageCollectionsDialog != null)
collectionItems.Add(new OsuMenuItem(CommonStrings.Manage, MenuItemType.Standard, manageCollectionsDialog.Show));
items.Add(new OsuMenuItem(CommonStrings.Collections) { Items = collectionItems });
if (beatmapSet.Beatmaps.Any(b => b.Hidden))
items.Add(new OsuMenuItem(SongSelectStrings.RestoreAllHidden, MenuItemType.Standard, () => songSelect?.RestoreAllHidden(beatmapSet)));
items.Add(new OsuMenuItem(CommonStrings.DeleteWithConfirmation, MenuItemType.Destructive, () => songSelect?.Delete(beatmapSet)));
return items.ToArray();
}
}
private MenuItem createCollectionMenuItem(BeatmapCollection collection)
{
var beatmapSet = groupedBeatmapSet.BeatmapSet;
TernaryState state;
int countExisting = beatmapSet.Beatmaps.Count(b => collection.BeatmapMD5Hashes.Contains(b.MD5Hash));
if (countExisting == beatmapSet.Beatmaps.Count)
state = TernaryState.True;
else if (countExisting > 0)
state = TernaryState.Indeterminate;
else
state = TernaryState.False;
var liveCollection = collection.ToLive(realm);
return new TernaryStateToggleMenuItem(collection.Name, MenuItemType.Standard, s =>
{
Task.Run(() => liveCollection.PerformWrite(c =>
{
foreach (var b in beatmapSet.Beatmaps)
{
switch (s)
{
case TernaryState.True:
if (c.BeatmapMD5Hashes.Contains(b.MD5Hash))
continue;
c.BeatmapMD5Hashes.Add(b.MD5Hash);
break;
case TernaryState.False:
c.BeatmapMD5Hashes.Remove(b.MD5Hash);
break;
}
}
}));
})
{
State = { Value = state }
};
}
}
}