Files
Ez2Lazer/osu.Game/Localisation/RankingStatisticsStrings.cs
2026-01-01 13:17:20 +08:00

40 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class RankingStatisticsStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.RankingStatisticsStrings";
/// <summary>
/// "Average Hit Error"
/// </summary>
public static LocalisableString AverageHitErrorTitle => new TranslatableString(getKey(@"average_hit_error_title"), @"Average Hit Error");
/// <summary>
/// "Unstable Rate"
/// </summary>
public static LocalisableString UnstableRateTitle => new TranslatableString(getKey(@"unstable_rate_title"), @"Unstable Rate");
/// <summary>
/// "{0:N2} ms early"
/// </summary>
public static LocalisableString Early(double offset) => new TranslatableString(getKey(@"early"), @"{0:N2} ms early", offset);
/// <summary>
/// "{0:N2} ms late"
/// </summary>
public static LocalisableString Late(double offset) => new TranslatableString(getKey(@"late"), @"{0:N2} ms late", offset);
/// <summary>
/// "(not available)"
/// </summary>
public static LocalisableString NotAvailable => new TranslatableString(getKey(@"not_available"), @"(not available)");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}