Files
Ez2Lazer/osu.Game.Tests/Visual/UserInterface/TestSceneScreenFooter.cs
Dean Herbert c28c64940a Move v2 files to final location
This contains only renames and namespace updates.
2026-03-03 16:45:15 +09:00

366 lines
16 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Screens;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneScreenFooter : ScreenTestScene
{
[Test]
public void TestButtonsIn()
{
AddStep("push empty screen", () => LoadScreen(new TestScreen()));
AddStep("push screen", () => LoadScreen(new TestScreen
{
CreateButtons = () => new[]
{
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
},
}));
}
[Test]
public void TestButtonsOut()
{
AddStep("push empty screen", () => LoadScreen(new TestScreen()));
AddStep("push screen", () => LoadScreen(new TestScreen
{
CreateButtons = () => new[]
{
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
},
}));
AddStep("exit screen", () => Stack.Exit());
}
[Test]
public void TestReplaceButtons()
{
AddStep("push first screen", () => LoadScreen(new TestScreen
{
CreateButtons = () => new[]
{
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
},
}));
AddStep("push second screen", () => LoadScreen(new TestScreen
{
CreateButtons = () => new[]
{
new ScreenFooterButton { Text = "Button 4", Action = () => { } },
new ScreenFooterButton { Text = "Button 5", Action = () => { } },
new ScreenFooterButton { Text = "Button 6", Action = () => { } },
},
}));
}
[Test]
public void TestFooterVisibility()
{
TestScreen screen = null!;
TestScreen screenWithoutFooter = null!;
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddStep("push screen", () => LoadScreen(screen = new TestScreen
{
CreateButtons = () => new[]
{
new ScreenFooterButton { Text = "Button 1", Action = () => { } },
new ScreenFooterButton { Text = "Button 2", Action = () => { } },
new ScreenFooterButton { Text = "Button 3", Action = () => { } },
},
}));
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
AddAssert("footer shown", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
AddStep("push screen with no footer", () => LoadScreen(screenWithoutFooter = new TestScreen(showFooter: false)));
AddUntilStep("wait until screen is loaded", () => screenWithoutFooter.IsCurrentScreen(), () => Is.True);
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddStep("exit screen", () => Stack.Exit());
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
AddAssert("footer shown", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
}
[Test]
public void TestExternalOverlayContent()
{
TestScreen screen = null!;
AddStep("push screen", () =>
{
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
LoadScreen(screen = new TestScreen
{
Overlay = overlay,
CreateButtons = () => new[]
{
new ScreenFooterButton(overlay)
{
AccentColour = Dependencies.Get<OsuColour>().Orange1,
Icon = FontAwesome.Solid.Toolbox,
Text = "One",
},
new ScreenFooterButton { Text = "Two", Action = () => { } },
new ScreenFooterButton { Text = "Three", Action = () => { } },
},
});
});
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
AddStep("show overlay", () => screen.Overlay.Show());
contentDisplayed();
AddAssert("other buttons hidden", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.Child.Parent!.Y > 0));
AddStep("hide overlay", () => screen.Overlay.Hide());
contentHidden();
AddAssert("other buttons returned", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
}
[Test]
public void TestTemporarilyShowFooter()
{
TestScreen screen = null!;
AddStep("push screen", () => LoadScreen(screen = new TestScreen(showFooter: false)));
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddStep("show overlay", () => screen.Overlay.Show());
AddAssert("footer shown", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Visible));
contentDisplayed();
AddStep("hide overlay", () => screen.Overlay.Hide());
AddAssert("footer hidden", () => ScreenFooter.State.Value, () => Is.EqualTo(Visibility.Hidden));
contentHidden();
}
[Test]
public void TestShowOverlayHidesOtherOverlays()
{
TestScreen screen = null!;
AddStep("push screen", () =>
{
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
ModSelectOverlay secondOverlay = new ModSelectOverlay();
LoadScreen(screen = new TestScreen
{
Overlay = overlay,
SecondOverlay = secondOverlay,
CreateButtons = () => new[]
{
new ScreenFooterButton(overlay)
{
AccentColour = Dependencies.Get<OsuColour>().Orange1,
Icon = FontAwesome.Solid.Toolbox,
Text = "One",
},
new FooterButtonMods(secondOverlay),
new ScreenFooterButton { Text = "Two", Action = () => { } },
new ScreenFooterButton { Text = "Three", Action = () => { } },
},
});
});
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
AddStep("show mods overlay", () => ScreenFooter.ChildrenOfType<FooterButtonMods>().First().TriggerClick());
AddUntilStep("wait until overlay is shown", () => screen.SecondOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
AddAssert("first button still visible", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First(b => b.Text == "One").Y, () => Is.EqualTo(0));
AddStep("show test overlay", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First(b => b.Text == "One").TriggerClick());
AddUntilStep("wait until overlay is shown", () => screen.Overlay.State.Value, () => Is.EqualTo(Visibility.Visible));
AddAssert("mod overlay is hidden", () => screen.SecondOverlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
AddStep("hide test overlay", () => screen.Overlay.Hide());
contentHidden();
AddAssert("other buttons returned", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
}
[Test]
public void TestButtonResizedAfterFooterIsDisplayed()
{
TestScreen screen = null!;
const float initial_width = 116;
const float width_increase = 124;
float secondButtonX = 0;
float overlayContentX = 0;
AddStep("push screen", () =>
{
ShearedOverlayContainer overlay = new TestShearedOverlayContainer();
LoadScreen(screen = new TestScreen
{
Overlay = overlay,
CreateButtons = () => new[]
{
new ScreenFooterButton(overlay)
{
AccentColour = Dependencies.Get<OsuColour>().Orange1,
Icon = FontAwesome.Solid.Toolbox,
Text = "One",
},
new ScreenFooterButton { Text = "Two", Action = () => { } },
new ScreenFooterButton { Text = "Three", Action = () => { } },
},
});
});
AddUntilStep("wait until screen is loaded", () => screen.IsCurrentScreen(), () => Is.True);
AddStep("save second button position", () => secondButtonX = ScreenFooter.ChildrenOfType<ScreenFooterButton>().ElementAt(1).X);
AddStep("resize active button", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width + width_increase, 300, Easing.OutQuint));
AddUntilStep("second button moved", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().ElementAt(1).X, () => Is.EqualTo(secondButtonX + width_increase).Within(0.001));
AddStep("resize active button back", () => this.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width, 300, Easing.OutQuint));
AddUntilStep("second button moved back", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().ElementAt(1).X, () => Is.EqualTo(secondButtonX).Within(0.001));
AddStep("show overlay", () => screen.Overlay.Show());
contentDisplayed();
AddAssert("other buttons hidden", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.Child.Parent!.Y > 0));
AddStep("save overlay content position", () => overlayContentX = ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().First().Parent!.Parent!.X);
AddStep("resize active button", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width + width_increase, 300, Easing.OutQuint));
AddUntilStep("overlay content moved", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().First().Parent!.Parent!.X, () => Is.EqualTo(overlayContentX + width_increase).Within(0.001));
AddStep("resize active button back", () => this.ChildrenOfType<ScreenFooterButton>().First().ResizeWidthTo(initial_width, 300, Easing.OutQuint));
AddUntilStep("overlay content moved back", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().First().Parent!.Parent!.X, () => Is.EqualTo(overlayContentX).Within(0.001));
AddStep("hide overlay", () => screen.Overlay.Hide());
contentHidden();
AddUntilStep("other buttons returned", () => ScreenFooter.ChildrenOfType<ScreenFooterButton>().Skip(1).All(b => b.ChildrenOfType<Container>().First().Y == 0));
}
private void contentHidden()
{
AddUntilStep("content hidden from footer", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().SingleOrDefault()?.IsPresent != true);
}
private void contentDisplayed()
{
AddUntilStep("content displayed in footer", () => ScreenFooter.ChildrenOfType<TestShearedOverlayContainer.TestFooterContent>().Single().IsPresent);
}
private partial class TestScreen : OsuScreen
{
public override bool ShowFooter { get; }
public Func<IReadOnlyList<ScreenFooterButton>> CreateButtons = Array.Empty<ScreenFooterButton>;
public ShearedOverlayContainer Overlay = new TestShearedOverlayContainer();
public ShearedOverlayContainer SecondOverlay = new TestShearedOverlayContainer();
private IDisposable? overlayRegistration;
private IDisposable? secondOverlayRegistration;
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
[Resolved]
private IOverlayManager? overlayManager { get; set; }
public TestScreen(bool showFooter = true)
{
ShowFooter = showFooter;
}
[BackgroundDependencyLoader]
private void load()
{
LoadComponent(Overlay);
LoadComponent(SecondOverlay);
}
protected override void LoadComplete()
{
base.LoadComplete();
overlayRegistration = overlayManager?.RegisterBlockingOverlay(Overlay);
secondOverlayRegistration = overlayManager?.RegisterBlockingOverlay(SecondOverlay);
}
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => CreateButtons.Invoke();
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
overlayRegistration?.Dispose();
secondOverlayRegistration?.Dispose();
}
}
private partial class TestShearedOverlayContainer : ShearedOverlayContainer
{
public TestShearedOverlayContainer()
: base(OverlayColourScheme.Orange)
{
}
[BackgroundDependencyLoader]
private void load()
{
Header.Title = "Test overlay";
Header.Description = "An overlay that is made purely for testing purposes.";
}
public override VisibilityContainer CreateFooterContent() => new TestFooterContent();
public partial class TestFooterContent : VisibilityContainer
{
[BackgroundDependencyLoader]
private void load()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Children = new[]
{
new ShearedButton(200) { Text = "Action #1", Action = () => { } },
new ShearedButton(140) { Text = "Action #2", Action = () => { } },
}
};
}
protected override void PopIn()
{
this.MoveToY(0, 400, Easing.OutQuint)
.FadeIn(400, Easing.OutQuint);
}
protected override void PopOut()
{
this.MoveToY(-20f, 200, Easing.OutQuint)
.FadeOut(200, Easing.OutQuint);
}
}
}
}
}