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# Conflicts: # osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs # osu.Game/osu.Game.csproj
369 lines
14 KiB
C#
369 lines
14 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.Placeholders;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osu.Game.Screens.Ranking.Statistics.User;
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using osuTK;
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using Realms;
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namespace osu.Game.Screens.Ranking.Statistics
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{
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public partial class StatisticsPanel : VisibilityContainer
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{
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public const float SIDE_PADDING = 30;
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public readonly Bindable<ScoreInfo?> Score = new Bindable<ScoreInfo?>();
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/// <summary>
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/// The score which was achieved by the local user.
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/// If this is set to a non-null score, an <see cref="OverallRanking"/> component will be displayed showing changes to the local user's ranking and statistics
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/// when a statistics update related to this score is received from spectator server.
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/// </summary>
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public ScoreInfo? AchievedScore { get; init; }
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protected override bool StartHidden => true;
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[Resolved]
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private BeatmapManager beatmapManager { get; set; } = null!;
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[Resolved]
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private ScoreManager scoreManager { get; set; } = null!;
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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[Resolved]
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private IAPIProvider api { get; set; } = null!;
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private readonly Container content;
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private readonly LoadingSpinner spinner;
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private bool wasOpened;
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private Sample? popInSample;
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private Sample? popOutSample;
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private CancellationTokenSource? loadCancellation;
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public StatisticsPanel()
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{
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InternalChild = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
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Left = ScorePanel.EXPANDED_WIDTH + SIDE_PADDING * 3,
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Right = SIDE_PADDING,
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Top = SIDE_PADDING,
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Bottom = 50 // Approximate padding to the bottom of the score panel.
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},
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Children = new Drawable[]
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{
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content = new Container { RelativeSizeAxes = Axes.Both },
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spinner = new LoadingSpinner()
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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Score.BindValueChanged(populateStatistics, true);
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popInSample = audio.Samples.Get(@"Results/statistics-panel-pop-in");
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popOutSample = audio.Samples.Get(@"Results/statistics-panel-pop-out");
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}
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private void populateStatistics(ValueChangedEvent<ScoreInfo?> score)
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{
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loadCancellation?.Cancel();
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loadCancellation = null;
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foreach (var child in content)
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child.FadeOut(150).Expire();
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spinner.Hide();
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var newScore = score.NewValue;
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if (newScore == null)
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return;
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spinner.Show();
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var localCancellationSource = loadCancellation = new CancellationTokenSource();
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var workingBeatmap = beatmapManager.GetWorkingBeatmap(newScore.BeatmapInfo);
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// Todo: The placement of this is temporary. Eventually we'll both generate the playable beatmap _and_ run through it in a background task to generate the hit events.
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Task.Run(() =>
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{
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#region 接口反射后台加载结算
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// 结算后加载一次分数,后台计算
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var playable = workingBeatmap.GetPlayableBeatmap(newScore.Ruleset, newScore.Mods);
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List<HitEvent>? generatedHitEvents = null;
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if (newScore.HitEvents.Count == 0)
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{
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// Only attempt generation when we have a local replay.
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var databasedScore = scoreManager.GetScore(newScore);
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if (databasedScore != null)
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generatedHitEvents = ScoreHitEventGeneratorBridge.TryGenerate(databasedScore, playable, loadCancellation.Token);
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}
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return (playable, generatedHitEvents);
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}, loadCancellation.Token).ContinueWith(task => Schedule(() =>
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{
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var result = task.GetResultSafely();
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if (result.generatedHitEvents != null)
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newScore.HitEvents = result.generatedHitEvents;
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bool hitEventsAvailable = newScore.HitEvents.Count != 0;
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Container<Drawable> container;
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var statisticItems = CreateStatisticItems(newScore, result.playable).ToArray();
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#endregion
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if (!hitEventsAvailable && statisticItems.All(c => c.RequiresHitEvents))
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{
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container = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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new MessagePlaceholder("Extended statistics are only available after watching a replay!"),
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new ReplayDownloadButton(newScore)
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{
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Scale = new Vector2(1.5f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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}
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};
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}
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else
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{
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FillFlowContainer flow;
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container = new OsuScrollContainer(Direction.Vertical)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = false,
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ScrollbarOverlapsContent = false,
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Alpha = 0,
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Children = new[]
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{
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flow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(30, 15),
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Direction = FillDirection.Full,
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}
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}
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};
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bool anyRequiredHitEvents = false;
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foreach (var item in statisticItems)
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{
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if (!hitEventsAvailable && item.RequiresHitEvents)
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{
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anyRequiredHitEvents = true;
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continue;
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}
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flow.Add(new StatisticItemContainer(item)
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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});
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}
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if (anyRequiredHitEvents)
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{
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flow.Add(new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Children = new Drawable[]
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{
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new MessagePlaceholder("More statistics available after watching a replay!"),
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new ReplayDownloadButton(newScore)
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{
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Scale = new Vector2(1.5f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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}
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});
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}
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}
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LoadComponentAsync(container, d =>
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{
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if (Score.Value?.Equals(newScore) != true)
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return;
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spinner.Hide();
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content.Add(d);
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d.FadeIn(250, Easing.OutQuint);
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}, localCancellationSource.Token);
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}), localCancellationSource.Token);
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}
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/// <summary>
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/// Creates the <see cref="StatisticItem"/>s to be displayed in this panel for a given <paramref name="newScore"/>.
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/// </summary>
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/// <param name="newScore">The score to create the rows for.</param>
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/// <param name="playableBeatmap">The beatmap on which the score was set.</param>
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protected virtual IEnumerable<StatisticItem> CreateStatisticItems(ScoreInfo newScore, IBeatmap playableBeatmap)
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{
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foreach (var statistic in newScore.Ruleset.CreateInstance().CreateStatisticsForScore(newScore, playableBeatmap))
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yield return statistic;
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if (AchievedScore != null
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&& newScore.UserID > 1
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&& newScore.UserID == AchievedScore.UserID
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&& newScore.OnlineID > 0
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&& newScore.OnlineID == AchievedScore.OnlineID)
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{
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yield return new StatisticItem("Overall Ranking", () => new OverallRanking(newScore)
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{
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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if (newScore.BeatmapInfo!.OnlineID > 0
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&& api.IsLoggedIn)
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{
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string? preventTaggingReason = null;
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// We may want to iterate on the following conditions further in the future
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var localUserScore = AchievedScore ?? realm.Run(r =>
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r.GetAllLocalScoresForUser(api.LocalUser.Value.Id)
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.Filter($@"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0", newScore.BeatmapInfo.ID)
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.AsEnumerable()
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.OrderByDescending(score => score.Ruleset.MatchesOnlineID(newScore.BeatmapInfo.Ruleset))
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.ThenByDescending(score => score.Rank)
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.FirstOrDefault());
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if (localUserScore == null)
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preventTaggingReason = "Play the beatmap to contribute to beatmap tags!";
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else if (localUserScore.Ruleset.OnlineID != newScore.BeatmapInfo!.Ruleset.OnlineID)
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preventTaggingReason = "Play the beatmap in its original ruleset to contribute to beatmap tags!";
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else if (localUserScore.Rank < ScoreRank.C)
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preventTaggingReason = "Set a better score to contribute to beatmap tags!";
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else if (localUserScore.Mods.Any(m => (m.Type == ModType.Conversion) && !(m is ModClassic)))
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preventTaggingReason = "Play this beatmap without conversion mods to contribute to beatmap tags!";
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if (preventTaggingReason == null)
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{
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yield return new StatisticItem("Tag the beatmap!", () => new UserTagControl(newScore.BeatmapInfo)
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{
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Writable = true,
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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}
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else
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{
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yield return new StatisticItem("Tag the beatmap!", () => new FillFlowContainer<CompositeDrawable>
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{
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Children = new CompositeDrawable[]
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{
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new OsuTextFlowContainer(cp => cp.Font = OsuFont.GetFont(size: StatisticItem.FONT_SIZE, weight: FontWeight.SemiBold))
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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TextAnchor = Anchor.Centre,
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Text = preventTaggingReason,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new UserTagControl(newScore.BeatmapInfo)
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{
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Writable = false,
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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},
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(4),
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});
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}
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}
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}
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protected override bool OnClick(ClickEvent e)
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{
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ToggleVisibility();
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return true;
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}
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protected override void PopIn()
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{
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this.FadeIn(350, Easing.OutQuint);
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popInSample?.Play();
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wasOpened = true;
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}
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protected override void PopOut()
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{
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this.FadeOut(250, Easing.OutQuint);
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if (wasOpened)
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{
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popOutSample?.Play();
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this.HidePopover(); // targeted at the user tag control
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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loadCancellation?.Cancel();
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base.Dispose(isDisposing);
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}
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}
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}
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