Files
Ez2Lazer/osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs
LA 3c6f7af13a Merge remote-tracking branch 'upstream/master' into locmain
# Conflicts:
#	osu.Game/Screens/Ranking/Statistics/StatisticsPanel.cs
#	osu.Game/osu.Game.csproj
2026-02-17 22:22:22 +08:00

369 lines
14 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Extensions;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Placeholders;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics.User;
using osuTK;
using Realms;
namespace osu.Game.Screens.Ranking.Statistics
{
public partial class StatisticsPanel : VisibilityContainer
{
public const float SIDE_PADDING = 30;
public readonly Bindable<ScoreInfo?> Score = new Bindable<ScoreInfo?>();
/// <summary>
/// The score which was achieved by the local user.
/// If this is set to a non-null score, an <see cref="OverallRanking"/> component will be displayed showing changes to the local user's ranking and statistics
/// when a statistics update related to this score is received from spectator server.
/// </summary>
public ScoreInfo? AchievedScore { get; init; }
protected override bool StartHidden => true;
[Resolved]
private BeatmapManager beatmapManager { get; set; } = null!;
[Resolved]
private ScoreManager scoreManager { get; set; } = null!;
[Resolved]
private RealmAccess realm { get; set; } = null!;
[Resolved]
private IAPIProvider api { get; set; } = null!;
private readonly Container content;
private readonly LoadingSpinner spinner;
private bool wasOpened;
private Sample? popInSample;
private Sample? popOutSample;
private CancellationTokenSource? loadCancellation;
public StatisticsPanel()
{
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Left = ScorePanel.EXPANDED_WIDTH + SIDE_PADDING * 3,
Right = SIDE_PADDING,
Top = SIDE_PADDING,
Bottom = 50 // Approximate padding to the bottom of the score panel.
},
Children = new Drawable[]
{
content = new Container { RelativeSizeAxes = Axes.Both },
spinner = new LoadingSpinner()
}
};
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
Score.BindValueChanged(populateStatistics, true);
popInSample = audio.Samples.Get(@"Results/statistics-panel-pop-in");
popOutSample = audio.Samples.Get(@"Results/statistics-panel-pop-out");
}
private void populateStatistics(ValueChangedEvent<ScoreInfo?> score)
{
loadCancellation?.Cancel();
loadCancellation = null;
foreach (var child in content)
child.FadeOut(150).Expire();
spinner.Hide();
var newScore = score.NewValue;
if (newScore == null)
return;
spinner.Show();
var localCancellationSource = loadCancellation = new CancellationTokenSource();
var workingBeatmap = beatmapManager.GetWorkingBeatmap(newScore.BeatmapInfo);
// Todo: The placement of this is temporary. Eventually we'll both generate the playable beatmap _and_ run through it in a background task to generate the hit events.
Task.Run(() =>
{
#region
// 结算后加载一次分数,后台计算
var playable = workingBeatmap.GetPlayableBeatmap(newScore.Ruleset, newScore.Mods);
List<HitEvent>? generatedHitEvents = null;
if (newScore.HitEvents.Count == 0)
{
// Only attempt generation when we have a local replay.
var databasedScore = scoreManager.GetScore(newScore);
if (databasedScore != null)
generatedHitEvents = ScoreHitEventGeneratorBridge.TryGenerate(databasedScore, playable, loadCancellation.Token);
}
return (playable, generatedHitEvents);
}, loadCancellation.Token).ContinueWith(task => Schedule(() =>
{
var result = task.GetResultSafely();
if (result.generatedHitEvents != null)
newScore.HitEvents = result.generatedHitEvents;
bool hitEventsAvailable = newScore.HitEvents.Count != 0;
Container<Drawable> container;
var statisticItems = CreateStatisticItems(newScore, result.playable).ToArray();
#endregion
if (!hitEventsAvailable && statisticItems.All(c => c.RequiresHitEvents))
{
container = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new MessagePlaceholder("Extended statistics are only available after watching a replay!"),
new ReplayDownloadButton(newScore)
{
Scale = new Vector2(1.5f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
};
}
else
{
FillFlowContainer flow;
container = new OsuScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = false,
ScrollbarOverlapsContent = false,
Alpha = 0,
Children = new[]
{
flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(30, 15),
Direction = FillDirection.Full,
}
}
};
bool anyRequiredHitEvents = false;
foreach (var item in statisticItems)
{
if (!hitEventsAvailable && item.RequiresHitEvents)
{
anyRequiredHitEvents = true;
continue;
}
flow.Add(new StatisticItemContainer(item)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
});
}
if (anyRequiredHitEvents)
{
flow.Add(new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Children = new Drawable[]
{
new MessagePlaceholder("More statistics available after watching a replay!"),
new ReplayDownloadButton(newScore)
{
Scale = new Vector2(1.5f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
}
});
}
}
LoadComponentAsync(container, d =>
{
if (Score.Value?.Equals(newScore) != true)
return;
spinner.Hide();
content.Add(d);
d.FadeIn(250, Easing.OutQuint);
}, localCancellationSource.Token);
}), localCancellationSource.Token);
}
/// <summary>
/// Creates the <see cref="StatisticItem"/>s to be displayed in this panel for a given <paramref name="newScore"/>.
/// </summary>
/// <param name="newScore">The score to create the rows for.</param>
/// <param name="playableBeatmap">The beatmap on which the score was set.</param>
protected virtual IEnumerable<StatisticItem> CreateStatisticItems(ScoreInfo newScore, IBeatmap playableBeatmap)
{
foreach (var statistic in newScore.Ruleset.CreateInstance().CreateStatisticsForScore(newScore, playableBeatmap))
yield return statistic;
if (AchievedScore != null
&& newScore.UserID > 1
&& newScore.UserID == AchievedScore.UserID
&& newScore.OnlineID > 0
&& newScore.OnlineID == AchievedScore.OnlineID)
{
yield return new StatisticItem("Overall Ranking", () => new OverallRanking(newScore)
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
if (newScore.BeatmapInfo!.OnlineID > 0
&& api.IsLoggedIn)
{
string? preventTaggingReason = null;
// We may want to iterate on the following conditions further in the future
var localUserScore = AchievedScore ?? realm.Run(r =>
r.GetAllLocalScoresForUser(api.LocalUser.Value.Id)
.Filter($@"{nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.ID)} == $0", newScore.BeatmapInfo.ID)
.AsEnumerable()
.OrderByDescending(score => score.Ruleset.MatchesOnlineID(newScore.BeatmapInfo.Ruleset))
.ThenByDescending(score => score.Rank)
.FirstOrDefault());
if (localUserScore == null)
preventTaggingReason = "Play the beatmap to contribute to beatmap tags!";
else if (localUserScore.Ruleset.OnlineID != newScore.BeatmapInfo!.Ruleset.OnlineID)
preventTaggingReason = "Play the beatmap in its original ruleset to contribute to beatmap tags!";
else if (localUserScore.Rank < ScoreRank.C)
preventTaggingReason = "Set a better score to contribute to beatmap tags!";
else if (localUserScore.Mods.Any(m => (m.Type == ModType.Conversion) && !(m is ModClassic)))
preventTaggingReason = "Play this beatmap without conversion mods to contribute to beatmap tags!";
if (preventTaggingReason == null)
{
yield return new StatisticItem("Tag the beatmap!", () => new UserTagControl(newScore.BeatmapInfo)
{
Writable = true,
RelativeSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
else
{
yield return new StatisticItem("Tag the beatmap!", () => new FillFlowContainer<CompositeDrawable>
{
Children = new CompositeDrawable[]
{
new OsuTextFlowContainer(cp => cp.Font = OsuFont.GetFont(size: StatisticItem.FONT_SIZE, weight: FontWeight.SemiBold))
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
TextAnchor = Anchor.Centre,
Text = preventTaggingReason,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new UserTagControl(newScore.BeatmapInfo)
{
Writable = false,
RelativeSizeAxes = Axes.X,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
},
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(4),
});
}
}
}
protected override bool OnClick(ClickEvent e)
{
ToggleVisibility();
return true;
}
protected override void PopIn()
{
this.FadeIn(350, Easing.OutQuint);
popInSample?.Play();
wasOpened = true;
}
protected override void PopOut()
{
this.FadeOut(250, Easing.OutQuint);
if (wasOpened)
{
popOutSample?.Play();
this.HidePopover(); // targeted at the user tag control
}
}
protected override void Dispose(bool isDisposing)
{
loadCancellation?.Cancel();
base.Dispose(isDisposing);
}
}
}