diff --git a/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs index baaa24959f..5ad268a77b 100644 --- a/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs +++ b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs @@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.Osu.Tests Child = piece = new TestLegacyMainCirclePiece(priorityLookup), }; - var sprites = this.ChildrenOfType().Where(s => !string.IsNullOrEmpty(s.Texture.AssetName)).DistinctBy(s => s.Texture.AssetName).ToArray(); + var sprites = this.ChildrenOfType().Where(s => !string.IsNullOrEmpty(s.Texture?.AssetName)).DistinctBy(s => s.Texture.AssetName).ToArray(); Debug.Assert(sprites.Length <= 2); }); @@ -103,8 +103,8 @@ namespace osu.Game.Rulesets.Osu.Tests private partial class TestLegacyMainCirclePiece : LegacyMainCirclePiece { - public new Sprite? CircleSprite => base.CircleSprite.ChildrenOfType().DistinctBy(s => s.Texture.AssetName).SingleOrDefault(); - public new Sprite? OverlaySprite => base.OverlaySprite.ChildrenOfType().DistinctBy(s => s.Texture.AssetName).SingleOrDefault(); + public new Sprite? CircleSprite => base.CircleSprite.ChildrenOfType().Where(s => !string.IsNullOrEmpty(s.Texture?.AssetName)).DistinctBy(s => s.Texture.AssetName).SingleOrDefault(); + public new Sprite? OverlaySprite => base.OverlaySprite.ChildrenOfType().Where(s => !string.IsNullOrEmpty(s.Texture?.AssetName)).DistinctBy(s => s.Texture.AssetName).SingleOrDefault(); public TestLegacyMainCirclePiece(string? priorityLookupPrefix) : base(priorityLookupPrefix, false)