From 93f76652c918df06005d780f20fa9347d34b16b7 Mon Sep 17 00:00:00 2001 From: LA <1245661240@qq.com> Date: Thu, 22 Jan 2026 18:09:32 +0800 Subject: [PATCH] =?UTF-8?q?=E5=90=88=E5=B9=B6=E9=81=97=E6=BC=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Beatmaps/ManiaBeatmapConverter.cs | 41 +-- .../Mods/LAsMods/ManiaModBasicScrollSpeed.txt | 93 ------ .../Mods/LAsMods/ManiaModFreeHit.txt | 293 ------------------ .../EzCurrentHitObject/Ez2AcDrawableLNTail.cs | 59 ---- .../EzCurrentHitObject/Ez2AcHoldNote.cs | 126 -------- .../EzCurrentHitObject/NoComboBreakLNTail.cs | 21 -- .../EzCurrentHitObject/NoJudgementNote.cs | 21 -- .../EzCurrentHitObject/NoJudgmentHoldNote.cs | 46 --- .../EzCurrentHitObject/NoMissLNBody.cs | 21 -- .../Objects/EzCurrentHitObject/O2HoldNote.cs | 43 --- 10 files changed, 2 insertions(+), 762 deletions(-) delete mode 100644 osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModBasicScrollSpeed.txt delete mode 100644 osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModFreeHit.txt delete mode 100644 osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcDrawableLNTail.cs delete mode 100644 osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcHoldNote.cs delete mode 100644 osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoComboBreakLNTail.cs delete mode 100644 osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgementNote.cs delete mode 100644 osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgmentHoldNote.cs delete mode 100644 osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoMissLNBody.cs delete mode 100644 osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/O2HoldNote.cs diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs index 8348562afa..f769a21e1c 100644 --- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs +++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs @@ -8,13 +8,10 @@ using System.Collections.Generic; using System.Threading; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Legacy; -using osu.Game.LAsEzExtensions.Background; -using osu.Game.LAsEzExtensions.Configuration; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Mania.Beatmaps.Patterns; using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy; -using osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects.Legacy; using osu.Game.Rulesets.Scoring.Legacy; @@ -50,11 +47,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps /// public readonly bool IsForCurrentRuleset; - /// - /// The current hit mode for mania judgement system. - /// - public static EzMUGHitMode CurrentHitMode { get; set; } - // Internal for testing purposes internal readonly LegacyRandom Random; @@ -68,7 +60,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps private ManiaBeatmapConverter(IBeatmap? beatmap, LegacyBeatmapConversionDifficultyInfo difficulty, Ruleset ruleset) : base(beatmap!, ruleset) { - CurrentHitMode = GlobalConfigStore.EzConfig?.Get(Ez2Setting.HitMode) ?? EzMUGHitMode.Lazer; IsForCurrentRuleset = difficulty.SourceRuleset.Equals(ruleset.RulesetInfo); Random = new LegacyRandom((int)MathF.Round(difficulty.DrainRate + difficulty.CircleSize) * 20 + (int)(difficulty.OverallDifficulty * 41.2) + (int)MathF.Round(difficulty.ApproachRate)); TargetColumns = getColumnCount(difficulty); @@ -141,21 +132,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps { case ManiaHitObject maniaObj: { - if (maniaObj is HoldNote hold && CurrentHitMode != EzMUGHitMode.Lazer) - { - yield return CurrentHitMode switch - { - EzMUGHitMode.EZ2AC => new Ez2AcHoldNote(hold), - EzMUGHitMode.Malody => new NoJudgmentHoldNote(hold), - EzMUGHitMode.O2Jam => new O2HoldNote(hold), - EzMUGHitMode.IIDX_HD => new Ez2AcHoldNote(hold), - _ => hold - }; - } - else - { - yield return maniaObj; - } + yield return maniaObj; yield break; } @@ -250,21 +227,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps lastPattern = newPattern; foreach (var obj in newPattern.HitObjects) - if (obj is HoldNote hold && CurrentHitMode != EzMUGHitMode.Lazer) - { - yield return CurrentHitMode switch - { - EzMUGHitMode.EZ2AC => new Ez2AcHoldNote(hold), - EzMUGHitMode.Malody => new NoJudgmentHoldNote(hold), - EzMUGHitMode.O2Jam => new O2HoldNote(hold), - EzMUGHitMode.IIDX_HD => new Ez2AcHoldNote(hold), - _ => hold - }; - } - else - { - yield return obj; - } + yield return obj; } } diff --git a/osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModBasicScrollSpeed.txt b/osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModBasicScrollSpeed.txt deleted file mode 100644 index d5669ae16a..0000000000 --- a/osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModBasicScrollSpeed.txt +++ /dev/null @@ -1,93 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Localisation; -using osu.Game.Beatmaps; -using osu.Game.Configuration; -using osu.Game.Rulesets.Mania.Objects; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.UI.Scrolling; -using osu.Game.Rulesets.UI.Scrolling.Algorithms; - -namespace osu.Game.Rulesets.Mania.Mods.LAsMods -{ - public class ManiaModBasicScrollSpeed : Mod, ISupportConstantAlgorithmToggle, IDrawableScrollingRuleset - { - public override string Name => "Adjust Basic Scroll Speed"; - public override string Acronym => "ABSS"; - public override LocalisableString Description => "LaMod: Adjust the basic scrolling speed of different keys."; - public override ModType Type => ModType.CustomMod; - public override double ScoreMultiplier => 1; - - [SettingSource("Basic Scrolling Speed", "基础落速")] - public BindableNumber BasicScrollingSpeed { get; } = new BindableNumber - { - MinValue = 200, - MaxValue = 2000, - Default = 500, - Value = 1, - }; - - public BindableBool ShowSpeedChanges { get; } = new BindableBool(); - - public double? TimelineTimeRange { get; set; } - - public required IScrollingInfo ScrollingInfo; - - [BackgroundDependencyLoader] - private void load(IScrollingInfo scrollingInfo) - { - this.ScrollingInfo = scrollingInfo; - } - - protected void LoadComplete() - { - ShowSpeedChanges.BindValueChanged(showChanges => VisualisationMethod = showChanges.NewValue ? ScrollVisualisationMethod.Sequential : ScrollVisualisationMethod.Constant, true); - } - - public void ApplyToBeatmap(IBeatmap beatmap) - { - double currentScrollSpeed = ScrollingInfo.TimeRange.Value; - - int totalKeys = beatmap.HitObjects.OfType().Max(h => h.Column) + 1; - double speedMultiplier = BasicScrollingSpeed.Value / 1000.0; - - double newScrollSpeed = currentScrollSpeed * speedMultiplier * totalKeys; - - ScrollingInfo.TimeRange.Value = newScrollSpeed; - } - - private ScrollVisualisationMethod visualisationMethod = ScrollVisualisationMethod.Sequential; - - public ScrollVisualisationMethod VisualisationMethod - { - get => visualisationMethod; - set - { - visualisationMethod = value; - updateScrollAlgorithm(); - } - } - - private void updateScrollAlgorithm() - { - switch (VisualisationMethod) - { - case ScrollVisualisationMethod.Sequential: - ScrollingInfo.Algorithm = new SequentialScrollAlgorithm(ControlPoints); - break; - - case ScrollVisualisationMethod.Overlapping: - ScrollingInfo.Algorithm.Value = new OverlappingScrollAlgorithm(ControlPoints); - break; - - case ScrollVisualisationMethod.Constant: - ScrollingInfo.Algorithm.Value = new ConstantScrollAlgorithm(); - break; - } - } - } -} diff --git a/osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModFreeHit.txt b/osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModFreeHit.txt deleted file mode 100644 index e65fe3b0dd..0000000000 --- a/osu.Game.Rulesets.Mania/Mods/LAsMods/ManiaModFreeHit.txt +++ /dev/null @@ -1,293 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Localisation; -using osu.Game.Configuration; -using osu.Game.Rulesets.Mods; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Mania.Mods.LAsMods -{ - public class ManiaModFreeHit : Mod, IHitWindows - { - public override string Name => "Custom HitWindows"; - public override string Acronym => "CH"; - public override double ScoreMultiplier => 1; - public override bool Ranked => false; - public override LocalisableString Description => @"LaMod: Custom HitWindows. Free Hit ms."; - public override ModType Type => ModType.CustomMod; - - [SettingSource("Adaptive Judgement(No Active)")] - public BindableBool AdaptiveJudgement { get; } = new BindableBool(); - - [SettingSource("Easy Style Judgement")] - public BindableBool UseEasyTemplate { get; } = new BindableBool(); - - [SettingSource("Hard Style Judgement")] - public BindableBool UseHardTemplate { get; } = new BindableBool(); - - [SettingSource("Perfect Offset (ms)")] - public BindableNumber PerfectOffset { get; } = new BindableDouble(22) - { - MinValue = 1, - MaxValue = 60, - Precision = 1 - }; - - [SettingSource("Great Offset (ms)")] - public BindableNumber GreatOffset { get; } = new BindableDouble(42) - { - MinValue = 10, - MaxValue = 120, - Precision = 1 - }; - - [SettingSource("Good Offset (ms)")] - public BindableNumber GoodOffset { get; } = new BindableDouble(82) - { - MinValue = 20, - MaxValue = 180, - Precision = 1 - }; - - [SettingSource("Ok Offset (ms)")] - public BindableNumber OkOffset { get; } = new BindableDouble(120) - { - MinValue = 40, - MaxValue = 240, - Precision = 1 - }; - - [SettingSource("Meh Offset (ms)")] - public BindableNumber MehOffset { get; } = new BindableDouble(150) - { - MinValue = 60, - MaxValue = 300, - Precision = 1 - }; - - [SettingSource("Miss Offset (ms)")] - public BindableNumber MissOffset { get; } = new BindableDouble(180) - { - MinValue = 80, - MaxValue = 500, - Precision = 1 - }; - - [Resolved] - private ScoreProcessor scoreProcessor { get; set; } = null!; - - public ManiaModFreeHit() - { - // HitWindows.SetCustomRanges(this); - - UseEasyTemplate.BindValueChanged(e => - { - if (e.NewValue) - { - applyTemplate(HitWindowTemplates.EASY); - UseHardTemplate.Value = false; - AdaptiveJudgement.Value = false; - } - }); - UseHardTemplate.BindValueChanged(e => - { - if (e.NewValue) - { - applyTemplate(HitWindowTemplates.HARD); - UseEasyTemplate.Value = false; - AdaptiveJudgement.Value = false; - } - }); - AdaptiveJudgement.BindValueChanged(e => - { - if (e.NewValue) - { - UseHardTemplate.Value = false; - UseEasyTemplate.Value = false; - - scoreProcessor?.Accuracy.BindValueChanged(acc => UpdateHitWindowsBasedOnScore(acc.NewValue), true); - } - // else - // { - // scoreProcessor.Accuracy.UnbindAll(); - // } - }, true); - PerfectOffset.BindValueChanged(_ => updateHitWindows()); - GreatOffset.BindValueChanged(_ => updateHitWindows()); - GoodOffset.BindValueChanged(_ => updateHitWindows()); - OkOffset.BindValueChanged(_ => updateHitWindows()); - MehOffset.BindValueChanged(_ => updateHitWindows()); - MissOffset.BindValueChanged(_ => updateHitWindows()); - } - - ~ManiaModFreeHit() - { - HitWindows.SetModActive(false); - } - - private void updateHitWindows() - { - HitWindows.SetModActive(true); - HitWindows.SetCustomRanges(this); - } - - // public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) - // { - // } - - // public AdjustRank(ScoreRank rank, double accuracy) - // { - // return rank; - // } - - private void applyTemplate(HitWindowTemplate template) - { - PerfectOffset.Value = template.PerfectOffset; - GreatOffset.Value = template.GreatOffset; - GoodOffset.Value = template.GoodOffset; - OkOffset.Value = template.OkOffset; - MehOffset.Value = template.MehOffset; - MissOffset.Value = template.MissOffset; - } - - public class HitWindowTemplate - { - public double PerfectOffset { get; set; } - public double GreatOffset { get; set; } - public double GoodOffset { get; set; } - public double OkOffset { get; set; } - public double MehOffset { get; set; } - public double MissOffset { get; set; } - } - - public static class HitWindowTemplates - { - public static readonly HitWindowTemplate EASY = new HitWindowTemplate - { - PerfectOffset = 50, - GreatOffset = 100, - GoodOffset = 150, - OkOffset = 200, - MehOffset = 250, - MissOffset = 300 - }; - - public static readonly HitWindowTemplate HARD = new HitWindowTemplate - { - PerfectOffset = 20, - GreatOffset = 40, - GoodOffset = 60, - OkOffset = 80, - MehOffset = 100, - MissOffset = 120 - }; - - // 可以添加更多模板 - } - - public void UpdateHitWindowsBasedOnScore(double accuracy) - { - if (accuracy != 0) - { - if (accuracy > 0.95) - { - // 缩小判定区间 - PerfectOffset.Value = 10; - GreatOffset.Value = 20; - GoodOffset.Value = 21; - OkOffset.Value = 90; - MehOffset.Value = 100; - MissOffset.Value = 120; - } - else if (accuracy < 0.95) - { - // 放宽判定区间 - PerfectOffset.Value = 30; - GreatOffset.Value = 60; - GoodOffset.Value = 100; - OkOffset.Value = 150; - MehOffset.Value = 151; - MissOffset.Value = 200; - } - } - } - - public bool IsHitResultAllowed(HitResult result) - { - return result switch - { - HitResult.Perfect => true, - HitResult.Great => true, - HitResult.Good => true, - HitResult.Ok => true, - HitResult.Meh => true, - HitResult.Miss => true, - _ => false, - }; - } - - public double WindowFor(HitResult result) - { - switch (result) - { - case HitResult.Perfect: - return PerfectOffset.Value; - - case HitResult.Great: - return GreatOffset.Value; - - case HitResult.Good: - return GoodOffset.Value; - - case HitResult.Ok: - return OkOffset.Value; - - case HitResult.Meh: - return MehOffset.Value; - - case HitResult.Miss: - return MissOffset.Value; - - default: - throw new ArgumentException("Unknown enum member", nameof(result)); - } - } - - public DifficultyRange[] GetRanges() => new[] - { - new DifficultyRange(HitResult.Perfect, PerfectOffset.Value, PerfectOffset.Value, PerfectOffset.Value), - new DifficultyRange(HitResult.Great, GreatOffset.Value, GreatOffset.Value, GreatOffset.Value), - new DifficultyRange(HitResult.Good, GoodOffset.Value, GoodOffset.Value, GoodOffset.Value), - new DifficultyRange(HitResult.Ok, OkOffset.Value, OkOffset.Value, OkOffset.Value), - new DifficultyRange(HitResult.Meh, MehOffset.Value, MehOffset.Value, MehOffset.Value), - new DifficultyRange(HitResult.Miss, MissOffset.Value, MissOffset.Value, MissOffset.Value), - }; - - public override string SettingDescription - { - get - { - string perfect = $"Perfect {PerfectOffset.Value}"; - string great = $"Great {GreatOffset.Value}"; - string good = $"Good {GoodOffset.Value}"; - string ok = $"Ok {OkOffset.Value}"; - string meh = $"Meh {MehOffset.Value}"; - string miss = $"Miss {MissOffset.Value}"; - return string.Join(", ", new[] - { - perfect, - great, - good, - ok, - meh, - miss - }.Where(s => !string.IsNullOrEmpty(s))); - } - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcDrawableLNTail.cs b/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcDrawableLNTail.cs deleted file mode 100644 index 44753196d3..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcDrawableLNTail.cs +++ /dev/null @@ -1,59 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using osu.Game.Rulesets.Mania.Objects.Drawables; -using osu.Game.Rulesets.Mania.Scoring; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject -{ - public partial class Ez2AcDrawableLNTail : DrawableHoldNoteTail - { - public override bool DisplayResult => false; - - protected override void CheckForResult(bool userTriggered, double timeOffset) - { - if (!HoldNote.Head.IsHit) - { - return; - } - - if (timeOffset >= 0 && HoldNote.IsHolding.Value) - { - ApplyMaxResult(); - return; - } - else if (timeOffset > 0) - { - ApplyMinResult(); - return; - } - } - } - - public partial class Ez2AcDrawableNote : DrawableNote - { - protected override void CheckForResult(bool userTriggered, double timeOffset) - { - // if (userTriggered && HitObject.HitWindows is ManiaHitWindows ezWindows) - // { - // double missWindow = double.Abs(ezWindows.WindowFor(HitResult.Miss)); - // double poolEarlyWindow = missWindow + 500; - // double poolLateWindow = missWindow + 150; - // - // // 提前按下(timeOffset < 0)且在提前 Pool 窗口内 - // if ((timeOffset < 0 && missWindow <= poolEarlyWindow) || - // (timeOffset > 0 && timeOffset <= poolLateWindow)) - // ApplyResult(HitResult.Pool); - // } - - if (userTriggered && (timeOffset < -500 || timeOffset > 200)) - { - ApplyResult(HitResult.Pool); - } - - base.CheckForResult(userTriggered, timeOffset); - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcHoldNote.cs deleted file mode 100644 index 4b9e886d14..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/Ez2AcHoldNote.cs +++ /dev/null @@ -1,126 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Threading; -using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Mania.Judgements; -using osu.Game.Rulesets.Mania.Scoring; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject -{ - // 注意注册顺序必须是:头 尾 身体 - public class Ez2AcHoldNote : HoldNote - { - public Ez2AcHoldNote(HoldNote hold) - { - StartTime = hold.StartTime; - Duration = hold.Duration; - Column = hold.Column; - NodeSamples = hold.NodeSamples; - } - - protected override void CreateNestedHitObjects(CancellationToken cancellationToken) - { - AddNested(Head = new HeadNote - { - StartTime = StartTime, - Column = Column, - Samples = GetNodeSamples(0), - }); - - AddNested(Tail = new Ez2AcLNTail - { - StartTime = EndTime, - Column = Column, - Samples = GetNodeSamples((NodeSamples?.Count - 1) ?? 1), - }); - - AddNested(Body = new HoldNoteBody - { - StartTime = StartTime, - Column = Column - }); - // double interval = new BeatInterval().GetCurrentQuarterBeatInterval(); - // - // // 按1/4节拍添加身体判定节点 - // for (double time = StartTime + interval; time < EndTime; time += interval) - // { - // AddNested(new NoMissLNBody - // { - // StartTime = time, - // Column = Column - // }); - // } - } - } - - public class Ez2AcLNHead : HeadNote - { - } - - public class Ez2AcLNTail : TailNote - { - public override Judgement CreateJudgement() => new NoComboBreakTailJudgement(); - - public class NoComboBreakTailJudgement : ManiaJudgement - { - public override HitResult MaxResult => HitResult.IgnoreHit; - public override HitResult MinResult => HitResult.ComboBreak; - } - } - - public class Ez2AcNote : Note - { - public Ez2AcNote(Note note) - { - StartTime = note.StartTime; - Column = note.Column; - Samples = note.Samples; - } - - // public override Judgement CreateJudgement() => new Ez2AcJudgement(); - // protected override HitWindows CreateHitWindows() => new Ez2AcHitWindows(); - - protected override void CreateNestedHitObjects(CancellationToken cancellationToken) - { - } - } - - public class Ez2AcJudgement : ManiaJudgement - { - public override HitResult MaxResult => HitResult.Perfect; - public override HitResult MinResult => HitResult.Pool; - - protected override double HealthIncreaseFor(HitResult result) - { - switch (result) - { - case HitResult.Pool: - // Pool 判定应用严格扣血 - return -DEFAULT_MAX_HEALTH_INCREASE * 5; - - case HitResult.Miss: - return -DEFAULT_MAX_HEALTH_INCREASE * 3; - - case HitResult.Meh: - return -DEFAULT_MAX_HEALTH_INCREASE * 2; - - case HitResult.Ok: - return -DEFAULT_MAX_HEALTH_INCREASE * 1; - - case HitResult.Good: - return DEFAULT_MAX_HEALTH_INCREASE * 0.1; - - case HitResult.Great: - return DEFAULT_MAX_HEALTH_INCREASE * 0.8; - - case HitResult.Perfect: - return DEFAULT_MAX_HEALTH_INCREASE; - - default: - return base.HealthIncreaseFor(result); - } - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoComboBreakLNTail.cs b/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoComboBreakLNTail.cs deleted file mode 100644 index 2bfe84e980..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoComboBreakLNTail.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Mania.Judgements; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject -{ - public class NoComboBreakLNTail : TailNote - { - public override Judgement CreateJudgement() => new NoComboBreakTailJudgement(); - protected override HitWindows CreateHitWindows() => HitWindows.Empty; - - public class NoComboBreakTailJudgement : ManiaJudgement - { - public override HitResult MaxResult => HitResult.IgnoreHit; - public override HitResult MinResult => HitResult.ComboBreak; - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgementNote.cs b/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgementNote.cs deleted file mode 100644 index 4492e53f3a..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgementNote.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Threading; - -namespace osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject -{ - public class NoJudgementNote : Note - { - public NoJudgementNote(Note note) - { - StartTime = note.StartTime; - Column = note.Column; - Samples = note.Samples; - } - - protected override void CreateNestedHitObjects(CancellationToken cancellationToken) - { - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgmentHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgmentHoldNote.cs deleted file mode 100644 index 8a0b0df1f0..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoJudgmentHoldNote.cs +++ /dev/null @@ -1,46 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System; -using System.Threading; -using osu.Game.Beatmaps; -using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Mania.Judgements; -using osu.Game.Rulesets.Mania.Objects.Drawables; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject -{ - public class NoJudgmentHoldNote : HoldNote - { - public NoJudgmentHoldNote(HoldNote hold) - { - StartTime = hold.StartTime; - Duration = hold.Duration; - Column = hold.Column; - NodeSamples = hold.NodeSamples; - } - - protected override void CreateNestedHitObjects(CancellationToken cancellationToken) - { - AddNested(Head = new HeadNote - { - StartTime = StartTime, - Column = Column, - Samples = GetNodeSamples(0), - }); - AddNested(Tail = new NoComboBreakLNTail - { - StartTime = EndTime, - Column = Column, - Samples = GetNodeSamples((NodeSamples?.Count - 1) ?? 1), - }); - AddNested(Body = new NoMissLNBody - { - StartTime = StartTime, - Column = Column, - }); - } - } -} - diff --git a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoMissLNBody.cs b/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoMissLNBody.cs deleted file mode 100644 index d46c768183..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/NoMissLNBody.cs +++ /dev/null @@ -1,21 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using osu.Game.Rulesets.Judgements; -using osu.Game.Rulesets.Mania.Judgements; -using osu.Game.Rulesets.Scoring; - -namespace osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject -{ - public class NoMissLNBody : HoldNoteBody - { - public override Judgement CreateJudgement() => new NoMissBodyJudgement(); - protected override HitWindows CreateHitWindows() => HitWindows.Empty; - - public class NoMissBodyJudgement : ManiaJudgement - { - public override HitResult MaxResult => HitResult.IgnoreHit; - public override HitResult MinResult => HitResult.IgnoreMiss; - } - } -} diff --git a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/O2HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/O2HoldNote.cs deleted file mode 100644 index 656964b4d3..0000000000 --- a/osu.Game.Rulesets.Mania/Objects/EzCurrentHitObject/O2HoldNote.cs +++ /dev/null @@ -1,43 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using System.Threading; - -namespace osu.Game.Rulesets.Mania.Objects.EzCurrentHitObject -{ - public class O2HoldNote : HoldNote - { - public O2HoldNote(HoldNote hold) - { - StartTime = hold.StartTime; - Duration = hold.Duration; - Column = hold.Column; - NodeSamples = hold.NodeSamples; - } - - protected override void CreateNestedHitObjects(CancellationToken cancellationToken) - { - AddNested(Head = new O2LNHead - { - StartTime = StartTime, - Column = Column, - Samples = GetNodeSamples(0) - }); - - AddNested(Tail = new O2LNTail - { - StartTime = EndTime, - Column = Column, - Samples = GetNodeSamples(NodeSamples?.Count - 1 ?? 1) - }); - - AddNested(Body = new HoldNoteBody - { - StartTime = StartTime, - Column = Column - }); - } - - public override double MaximumJudgementOffset => base.MaximumJudgementOffset / TailNote.RELEASE_WINDOW_LENIENCE; - } -}